I reason I can think of is what you call high quality assets are mostly created by professionals, and they most likely don’t use Blender at work, so they might as well use a software for their personal work that they are already familiar with.
I reason I can think of is what you call high quality assets are mostly created by professionals, and they most likely don’t use Blender at work, so they might as well use a software for their personal work that they are already familiar with.