3D/2D Artist Model,Animation Prices?

[QUOTE=Sleicreider;103680]
so creating a particular 3D model for my game with animation textures etc. would cost about 400€++.
that’s expensive. well then I’ll hope to find someone working for royalty ._. .

~Slei

As people have alluded to, probably way more than that. It’s more like $1-3k per character model, rigged but without animations.

It’s kind of a crappy situation for indies that want to hit a high quality bar - the only real option is getting funding, because even if you only need a handful of models you’re looking at several tens of thousands of dollars in art costs. Add animation and you can basically just double whatever your models cost. Which sucks because right off the bat you’re talking about $30-60k in art costs, without even paying yourself or doing any licensing costs, just for the barebones character art you need for a basic 3D game of any type.

That’s a steep funding goal for an unknown developer.

It leaves very few options for sole developers that want to make something that doesn’t look like total garbage…

If you’re okay with Quake 2 era models with just diffuse you can probably do alright, but even then you’re probably talking about $400-500 per character, without animation.