Are SplineIk rotations correct?

Hello,

just thought I’d ask if you think this is correct or a bug. Usually its user error but thought it would be worth checking what you think.

The question is why do I have to add the -90 degree rotation offset to get the spline Ik to line up here,

Cheers

Hey Fredrum,

Can you send me an example project? I’d like to wrap my head around your assets and your setup.

Hi ,

thanks for having a look. You can download the setup used in that forum post here from my dropbox, Dropbox - File Deleted - Simplify your life

If you are looking into this you might want to take a look at my other splineIk related bug report here too, which is actually more confounding since I can’t figure out how to work around it.

Cheers,

Hey did you figure anything out with any of these two?
Cheers,

Hey Fredrum,

I’ve entered UE-45655 for this issue. It could be directly related to some fixes made for another issue you had reported a while back, but we’ll look into it.