Thamks again for the support.
I am packaging it for shipping windows 32, I have also tried development and every other way possible. I was finally able to cook contents but not package, when I try to package it tells me their no common tools for VS 2015 but I can package other projects without plugin just fine. Oh and no custom engine just downloaded engine from Epic game Launcher.
Thanks again for the help. Below is most recent package attempt, just listed bottom where it failed.
CommandUtils.Run: Run: Took 175.0102831s to run UnrealPak.exe, ExitCode=0
MainFrameActions: Packaging (Windows (32-bit)): Project.CreatePak: UnrealPak *******
MainFrameActions: Packaging (Windows (32-bit)): Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor
MainFrameActions: Packaging (Windows (32-bit)): Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean b
MainFrameActions: Packaging (Windows (32-bit)): FilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, delet
MainFrameActions: Packaging (Windows (32-bit)): ing, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, delet
MainFrameActions: Packaging (Windows (32-bit)): ing, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorC
MainFrameActions: Packaging (Windows (32-bit)): ode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb, deleting, waiting 10s and retrying.
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Could not find file 'D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb'.
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
MainFrameActions: Packaging (Windows (32-bit)): at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean b
MainFrameActions: Packaging (Windows (32-bit)): FilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): InternalUtils.SafeCopyFile: WARNING: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Failed to copy D:\InstalledPrograms\Epic\Epic Games\4.12\Engine\Binaries\Win32\CrashReportClient.pdb to D:\UnrealProjects\Project_Zed\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\CrashReportClient.pdb
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.CommandUtils.CopyFileIncremental(String Source, String Dest, Boolean bAllowDifferingTimestamps, Boolean bFilterSpecialLinesFromIniFiles)
MainFrameActions: Packaging (Windows (32-bit)): at Project.CopyManifestFilesToStageDi
MainFrameActions: Packaging (Windows (32-bit)): r(Dictionary`2 Mapping, String StageDir, String ManifestName, List`1 CRCFiles, String PlatformName)
MainFrameActions: Packaging (Windows (32-bit)): at Project.CopyUsingStagingManifest(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (32-bit)): at Project.ApplyStagingManifest(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (32-bit)): at Project.CopyBuildToStagingDirectory(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Process(String] CommandLine)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.MainProc( Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
MainFrameActions: Packaging (Windows (32-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (32-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error