(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hi , I’ve been using the Load Image node and it’s now a vital part of my software! - As you’re looking into the node again for asset placement thing have you thought of an async loader? I’m loading about 20 2k images into an array and the whole engine locks for about 8 secs while happens. There’s a similar node in the 4.8 which loads URL’s async - I’ve experimented with to load my images but they arrive out of order so I gave up on it. Also - if you take a look at the source of that node - there’s a flag somewhere in it which forces no mipmaps - it might be worth a look to see if you can flag compression or other import options. I of course have no idea with the c++ side as you know so email is as much as I can contribute.

Cheers !

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