(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Correct! I can combine meshes fine in editor, and they work fine, but packaging the project (package for development, win-64bit), and they don’t appear. Interestingly enough I tried promoting a JoyISM to a full blueprint, and then tried to spawn it, which had the same result, worked in editor, but not in game.

the nodes from the plugin work fine however. Any assistance is greatly appreciated!