(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I already did…There isnt a problem with the Physics Asset. The ragdoll works and looks good, but the problem is when I hook u the blueprint nodes as shown in the picture, it doesnt work like the video. The ragdoll does not behave like it does in the physics asset window, and it always spawns at the player start location. I can also never revert back to ana animated character, however my capsule collider always stays active whether the ragdoll is active or not…