That is extremely disappointing… Thanks for the info though.
Anyway, for other people, to disable an actor completely:
- set actor hidden in game: true
- set actor enabled collision: false
- set actor tick enabled: false
- add triggerboxes to your level to set/unset the above 3. And don’t forget to also disable enemies/AI manually (and projectiles and such!) as well or they’ll fall outside of the level. Very messy.