(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Thanks for your hard work on the plugin ! I really enjoy it.

For some reason the plugin does not work on my project in a 4.6.1 to 4.7 upgrade. :confused:

It says could not be compiled from source. When I remove the plugin it works without issues. I tried the last three versions of the plugin. Any ideas?

Edit: I’m checking Visual Studio right now.

‘SetClassVolume’ : is not a member of ‘FAudioDevice’
‘ULocalPlayer::ControllerId’ : cannot access private member declared in class ‘ULocalPlayer’
‘IgnoreActors’ : is not a member of ‘FCollisionQueryParams’
error C2228: left of ‘.Empty’ must have class/struct/union

Is the new version on the A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums page?

Thanks!