(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I have a problem with the “Get static mesh vertex locations” node.

It doesn’t work it a packed game.

Blueprint:

Editor:

Packed:

I’ve also tried to use node from the game code and not as a plugin and it gave me the save results.

The level builder system i’m making is really depended on node, please help :expressionless: