Hee hee! You’re welcome !
" only add unique KV pair" ** KV pairs are unique already! That’s how a TMap works.**
“value is Transform?” What do you want the key to be?
“targetpoint?” you can do that already, target points are Actor, you can use FString,Actor
“where value is struct?” no I can’t do a generic struct like that in c++
Let me know how it goes Hyperloop!