(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I was wondering about the record node, since you use a float for , do you know when you start to lose precision?
I am thinking mainly if you have some kind of persistant server running for a couple of days, and you messure between events that might require a player joining, etc.
Could be good to know. :slight_smile:

Bad example since you would probably messure those things differently. But there could be an at some point.