(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Currently I am facing the above error: unable to load ‘ApexDestruction’ plugin.

I found an older post here which described that error occured since the plugin is placed in Project folder and not Engine folder.

I also tried enabling the ApexDestruction plugin (even though my project does not use it).
That error no longer occurs but I am struck at a loading screen.