(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Has anyone else ran into error when trying to run a project on an device (while using a victory node in their project)?

Error: Couldn't find file for package /Script/VictoryBPLibrary requested by async loading code. NameToLoad: /Script/VictoryBPLibrary

I’ve a blank project with a single victory node hooked up and compiled for android, compiles fine but as soon as the victory node is fired (doesn’t matter which node) the game crashes with the above error logged…

Tested with 4.26 and 4.27