@frostic Have you tried compiling just GetSoundFromWaveFile function? It might be easier to just get a sound wave from function and then do your playback at location from blueprints.
fyi, your error picture is too small to read what’s going on.
@frostic Have you tried compiling just GetSoundFromWaveFile function? It might be easier to just get a sound wave from function and then do your playback at location from blueprints.
fyi, your error picture is too small to read what’s going on.