(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

First , thanks for your contributions!

I’m having an with the Get Rendered Actors function, I’m not sure where the lies, but when my camera is not facing any actors I still appear to be rendering several. I was trying to use node as a way to check if a player can see another player or not, but it seems to always render actors I can’t even see… what might I be doing wrong here, or should I be using a different method to accomplish ?