(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hey.

Would you add ClientTravel node like you did for ServerTravel?
I want to use OnSwapPlayerControllers event in GameMode for various reasons and ServerTravel node doesn’t work for what I need.
I need to move players to another map without losing connection.

Best Regards.

Edit:

I created a function for ClientTravel in VictoryBPFunctionLibrary and a pull request on GitHub.