(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

You’re welcome!

Ahm, it’s definitely not normal, but I don’t quite know why is your experience. When I package from within UE4 and end up with a packaged game, it just sort of… runs :slight_smile: So I am not yet sure what the difference is.

Your workaround is actually the most peculiar part, but I am glad you figured out a solution, that’s amazing!

I will have to investigate as permits, but please keep me posted if your workaround breaks at any point :slight_smile:

I pm’ed you :slight_smile: