(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

New BP Node ~ Does Material Have Parameter?

Dear Community,

In new release:

  1. I further improved the multi-HMD / VR device detection

  2. I have a new node for you, Does Material Have Parameter!

You can supply any material, material interface, material instance constant, or material instance dynamic, and the parameter name, and my node will let you know if the parameter exists in your supplied material!


**What Is  For?**

What you are getting with  node is the ability to supply any kind of material, constant or dynamic, and a parameter name, and find out of that parameter is present in the material graph!

 is very useful when you are trying to get/set the parameters of dynamic material instances, which allow you to change things like the color of character hair or clothing during runtime, such as for a Character Creation screen.

Chances are that not  materials you will have in your character will have every parameter,**  node let's you find out which ones do and don't so you can adjust your UI accordingly.**


![DoesMaterialHaveParameter.jpg|1079x466](upload://zHuYC6nhQdUfSyZMvyMw4izxcG.jpeg)

**New Download (50.21mb, Media Fire)**
https://www.mediafire.com/?ieovbd5l9d7yub2

Please note my downloads also include these packaged binaries:

1. Win64 Development
2. Win64 Shipping  **<~~~~~~ NEW!**
3. Win32 Development
4. Win32 Shipping
4. HTML5 Development

Please see my instructions for [Packaging UE4 Plugins With Your Game](https://forums.unrealengine.com/showthread.php?3851-(39)--s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required!&p=476476&viewfull=1#post476476).

**Donations can be sent to me via:**
http://lightningfitness.org/donate/

♥