Hi , can we make suggestions for future addons to the library? I would love to see a node that returns blueprint classes (as an array for example) that are children of a specified blueprint class (not only the spawned objects). I found post on the AnswerHub but it says it’s currently not possible in Blueprint: How do I get a list of all blueprint classes, that are a child of a specific blueprint at runtime? - Programming & Scripting - Epic Developer Community Forums
Edit: Another suggestion (if is possible) would be nodes for animation blueprints that returns the current state of a state machine.
Second Edit: I did a rather quick and dirty approach of myself - Get all child classes of a blueprint class (not actors, but the classes) - Blueprint - Epic Developer Community Forums