(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

It’s definitely the custom build because the vanilla build works just fine. When I created a project folder in the vanilla build with a template project, the Victory plugin registers as installed. However, when I’m running the custom build it fails.

I’ve actually downloaded the latest in the Unreal Engine repository and did a clean build of that and then tried using your plugin in a Template project and it fails. So it appears your library might only work with vanilla builds of UE.