(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hey,

Thanks for getting back to me. So, we are on 4.11.1 but it’s a custom build that integrates a library that we’ve been using. And i didn’t realize that it was a project specific plugin folder. I was adding it to the game engine run- plugin folder. I’ll give it a go and see what happens.

Thanks.