(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Just an update on . I’ve found that the following change to the source is a good solution:



// Original function
// Crashes engine with fatal error when offline
void AVictoryPC::HTTPOnResponseReceived(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
{
	->VictoryPC_GetMyIP_DataReceived(Response->GetContentAsString());
}

// Fixed function 
// Returns empty string when offline
void AVictoryPC_Fixed::HTTPOnResponseReceived(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful) {
    FString response = "";
    if (bWasSuccessful)
        response = Response->GetContentAsString();

    ->VictoryPC_GetMyIP_DataReceived(response);
}