Get a Hard-drive accurate listing of Save Game Objects!
Get a Hard-drive accurate listing of Save Game Objects!
Dear Community,
node gives you a hard-drive accurate listing of save game files that you’ve created!
I am referring to UE4’s Save system!
You can now access a full listing in a developer build or in a packaged game, to know the save files that have been saved!
These save files are stored in GameDir/Saved/SaveGames
**UE4 Blueprint Save System?**
If you did not know, you can use UE4's save system like :
1. Create a new blueprint based on SaveGame
2. Add your variables to the blueprint that you want to save the values of
3. in level BP or some other blueprint, create a save game , and set the values of that
4. Save to a Save Game Slot, as shown in my pictures
5. You can load a save game from a Slot name at any!
6.** Now with my new Victory BP Library, you can obtain a full listing of existing save games as stored on your computer's hard disk! ** let's you know whether a file exists before you try to load it! You can also find out how many save files exist from within BP!
**Latest plugin download on the UE4 Wiki: **
**Latest plugin packaged binaries, Win32 Shipping and Win64 Development on UE4 Wiki: **
**Victory Plugin on Media Fire**
If your browser is not updating the Wiki download page to the most recent version, you can use my alternative Media Fire download link!
**Editor binaries and Packaged binaries in one file:**
*Win32 Shipping and Win64 Development Supported*
https://www.mediafire.com/?g6uf9kt5ueb2upj
Enjoy!
:)