Load Pixel or Pixels from Texture 2D to complete’s Texture BP Node Suite!
Dear Community,
I’ve now completed my suite of Image BP Nodes!
You can now get a single pixel or the entire pixel array from a Texture2D!
- Get Pixel From T2D
- Get Pixels Array From T2D!
I’ve tested and verified that these nodes work with my other pixel nodes, including:
- Get Pixel (By Coordinates, Row,Col)
- Save Pixels To File
- Load Image From File
Yay!
**Image Made Via Victory BP Library**
Here I make a 3x3 image and set several color values.
I use my Victory BP Library to save these pixels to a file on my computer, creating my own PNG image!

Get Pixels From T2D!
Here I am now retrieving the pixel values of a T2D that was just loaded from disk, loaded from the file that I saved in the picture above!
It woorks, Woohoo!
Now you can Get Pixels from Texture2D’s too!
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**Latest plugin download on the UE4 Wiki: **
https://wiki.unrealengine.com/File:VictoryPlugin.zip
**Latest plugin packaged binaries, Win32 Shipping and Win64 Development on UE4 Wiki: **
https://wiki.unrealengine.com/File:VictoryPluginPackaged.zip
**Editor binaries and Packaged binaries in one file:**
*Win32 Shipping and Win64 Development Supported*
https://www.mediafire.com/?g6uf9kt5ueb2upj
**Donations:**
[Donate to](http://lightningfitness.org/donate/)
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