(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I have no idea why it does what it does. is just a cube exported from blender.

Check the node called WorldAlignedTexture. You can project a texture on z, xy and xyz. So you can make statues or other meshes with constant texture on them. It won’t look perfect but it is something.
Btw did you manage to make extrude and other actions that can be in 3dsmax?

Edit: I think there are twice v then vn because the cube is not smooth so each edge consider it’s faces as seperated meshes. is why you will see a bigger verts count inside a game engine.