I create a new project in C ++ put the plugin inside of folder the Unreal 4.9 and the project also, create a simple actor with the node “Texture 2D Load From File” compile x64 works but for others give error, if I delete the node it compiles ok
I create a new project in C ++ put the plugin inside of folder the Unreal 4.9 and the project also, create a simple actor with the node “Texture 2D Load From File” compile x64 works but for others give error, if I delete the node it compiles ok