3D Widget Pivotpoint Bug

I’m using a 3D widget to simulate a computer screen on top of a monitor model. the input system has just one button on the regular widget that I project onto the 3D widget. When I leave the pivot setting in the 3D widget property on the default 0.5/0.5 all works fine. When I set the pivot to 0/0 and reposition the widget, it can not take mouse input and clicking the butt=on is impossible.

Hello ,

After reading over your post, this appears to be a known issue (UE-23449) that has been sent to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day