4.10 Tappy Chicken won't cook if TappyAutomated is added to map list

Hi,
reporting minor issue,
Tappy Chicken won’t cook

UE4Editor-Cmd: [2015.12.05-21.47.22:471][ 0]LogInit:Display: LogBlueprint:Error: [compiler TappyAutomated] Error Could not find a function named “AutomationPressPlay” in ‘BP_MainGame_C’.
UE4Editor-Cmd: Make sure ‘BP_MainGame_C’ has been compiled for Automation Press Play
UE4Editor-Cmd: [2015.12.05-21.47.22:471][ 0]LogInit:Display: LogBlueprint:Error: [compiler TappyAutomated] Error Could not find a function named “AutomationFirstFlap” in ‘BP_MainGame_C’.

Short repro steps:

  1. Open Tappy chicken sample for 4.10
  2. Open TappyAutomated map
  3. Observe level bp compilation errors, they will block cooking

Long repro steps:

  1. Get latest sources 4.10 from github
  2. Run Setup.bat/GenerateProjectFiles.bat
  3. Compile
  4. Download Tappy Chicken sample from marketplace
  5. Create a project for engine from 1)
  6. convert in place Tappy Chicken sample
  7. Open sample in the Editor
  8. Create a project for the Project launcher
  9. Mark WindowsNoEditor
  10. Mark TappyAutomated / TappyChickenMap
  11. Try cook

Regards

Piotr

Hi Pierdek -

Looks like there are some asset dependencies, mostly engine content references, which are not translating correctly into the GitHub version of the engine. I have entered a bug report as UE-24172.

Thank You

Eric Ketchum