I am following along the YouTube Blueprint introduction playlist for 4.8. I created a class Blueprint and added a textrenderer component to it. However, when I later change the text in the textrenderer component, the instances in the level does not change to the new string, but is stuck with the old one. The only way is to delete the instances and then add them again.
Hi ba.trand -
Thank You for your report. We are currently tracking this known issue as UE-21286. I have added your information to the bug report and will keep you informed as we investigate a solution.
Eric Ketchum