2D Double Jump - Animation Change

Hey again ajgarces!

So it looks like you’re doing this from scratch, we respect that dive-in learning process!

If you’d like to see more about enums, specifically for 2D, you should really check out the Unreal Documentation for State Machines in 2D (<< Click me!). It gives a full tutorial on how to set up an animated character.

If you want to keep going with what you’ve got, would you mind opening up your “Jump” function and giving us a screenshot of that? I have something halfway in mind to achieve the double jump animation change, but we need to know what’s in that function first to give you a full fix. Just post it here and we’ll get back to you ASAP!