2D Character Movement

Hey there @YoungMarkyMark! Welcome to the community! So this is going to be dependent on if you game is top down, isometric, side scrolls etc. If your movement system is coupled with your facing, you can just change a facing variable whenever you move to reflect which direction you’re currently facing. Though that can be rigid depending on how many facing directions you have, often it’s better to dash only in the direction your player’s current movement is towards, which you can get through your input events.

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