π΅ In-Game Background Music Player. Multiplayer-safe, easy-to-use background music system for Unreal Engine
Video preview: https://www.youtube.com/watch?v=zxPKO62gXtQ&feature=youtu.be
Playable demo: https://drive.google.com/file/d/1BOMaQ86mMj00RXwZnrb_rgv50eWRNQfr/view?usp=drive_link
If youβre looking to add a background music player to your game β not tied to gameplay but purely for in-game listening β this asset is the perfect plug-and-play solution.
Each player gets their own independent music player, running only on the owning client, with no cross-triggering or interference between players. Perfect for multiplayer, co-op, or solo games where players want to enjoy music in the background.
π§ How It Works
All functionality is neatly packed into a single Actor Component:π¦ BPC_MusicStation
β To integrate:
Add the component to your Player Controller β and you're done! Itβs ready to use out of the box.
π΅ To add your own music and playlists:
Import your music files (WAV format recommended).
Create a Data Table for each playlist (with song info: title, artist, audio file).
Link all your playlists using a master Playlists Data Table.
ποΈ Built-in Features:
πΆ Background music playback
β― Play / Stop / Skip
π Shuffle mode
π Playlist switching
π§© Show/hide UI
Everything is handled locally per player β multiplayer-safe by design.