The Modular Asylum Door System is a Blueprint-based kit for Unreal Engine 5, created for easy integration into horror or dystopean environments.
All functionality is implemented entirely in Blueprints. No code or external plugins required. No Enhanced Input necessary.
Features:
Modular structure with pre-built and combinable components
Fully Blueprint-driven (no C++ or plugins)
Doors open via keyboard key press (E by default)
Hatch opens via numeric key (1 by default)
Animated door variant included, 6 Blueprints - ready to use -drag & drop.
Includes six sealed, non-openable door variant with matching design (static meshes).
Includes a fully customizable ISM wall blueprint with adjustable height, width, and depth – perfect for modular layout construction; comes with a grungy wall stripe material for added visual detail
Adjustable door open/close speed via exposed Blueprint variables
Clean folder structure (single "Asylum_Door" folder)
Optimized for in-game use (game-ready asset setup)
Comes with demonstration level
Compatibility:
Tested on Unreal Engine 5.5.4
Compatible with Windows development platforms
No third-party dependencies or Marketplace plugins
Input:
Standard Keyboard (E to open door, 1 to open hatch)
Can be reassigned in Blueprint exposed input event
Documentation: A full PDF user guide and a readme.txt file are included in the root of the content folder.
Demo videos:
1-minute preview: https://www.youtube.com/watch?v=gc_KPVync1Q
6-minute feature overview: https://www.youtube.com/watch?v=bXTouXFxBZA