🎥 VIDEO TRAILER |🎨 ARTSTATION POST | ✂️ MAKING OF
Meet Beatrice – a AAA-quality, fully modular character designed for Unreal Engine 5. Whether you’re crafting real-time cinematics, immersive gameplay, or stylized animations, Beatrice delivers complete customization, expressive facial animation, and fully dynamic simulations — all built for modern pipelines.
From high-fidelity mesh work to procedural physics and blueprint-ready functionality, she’s more than just a model — she’s a next-gen character solution.
🔧 What’s Included:
130+ Facial Morph Targets – Includes ARKit, Audio2Face support, tongue twists, and phoneme-ready shapes.
Modular Body Parts – Easily removable limbs and pieces, fully seamless integration.
Uncut High-Quality Base Model – Includes full, optimized geometry with clean topology.
Custom Control Rig – Advanced facial and body rigging tailored for ARKit morphs.
Playable Character Blueprint – Includes IK Foot Placement out-of-the-box.
Procedural Physics System – Post Process Animation Blueprint simulates hair, clothing, accessories, and more.
Texture Variants – Easily swap between styles with alternate texture sets.
Advanced Shader System – Deep material customization for skin, clothing, hair, and gear.
Unreal Engine-Ready Rigging – Conforms to UE5 standards with IK and extra simulation bones.
Windwalker Echo-Compatible – Drop-in compatible with Epic’s Echo character setup, including a simplified third-person BP.
Two Demo Levels – Includes a polished Beauty Render Scene and an in-depth Overview Level.
Bonus Weapon Asset – Stylized weapon integrated with the shared master material system.
Clean Project Structure – Follows Epic's naming conventions and best practices.
and more.
Beatrice is ideal for artists, indie teams, and developers who need an expressive, modular character that looks stunning while running efficiently in real time.
🛠️ Technical Notes:
Supports Nanite and Lumen (UE5.0+)
Uses UDIMs – Make sure Virtual Texture Support is enabled
All poses in promotional images are for presentation only and not included
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine
📁 Plugins Required:
LiveLinkControlRig
LiveLink
LiveLinkCamera
AppleARKit
AppleARKitFaceSupport
HairStrands
RigLogic
HairModelingToolset
AlembicHairImporter
Additional Bones Included of all my characters can be found HERE
📩 Get in Touch
Got a question? Need help integrating her into your project? Feel free to reach out:
📍 ArtStation | Facebook | Twitter