In Classes 3 and 4, we cover essential topics for development with Mutable, including Baking, Control Rigs, Post Processing in AnimBP, GAS integration, and much more. We also migrate to a single mesh system with a merged skeleton, enabling smoother and more efficient Body Morphs, and making full Live Link integration possible in the future.
https://dev.epicgames.com/community/learning/tutorials/nWle/unreal-engine-mutable-with-metahumans-character-creation-system-part-3-and-4