MainStore - Ship Frigate

  1. Video

  2. Demo

  3. The rig of the mast, rudder,anchor,cannon is implemented. Animations of sails . interacting with the wind. Raising Ports. Lowering the anchor. The rig of the mast and adjacent ropes allows you to add the option of broken masts and their damage. Removable polyps on the bottom of the ship. Intuitive material will allow you to customize any color of the ship and sails- to substitute any tiling textures and bring the ship to your Ideal. A R channel for logos on sails and flags - insert your icons and adjust them directly in the material. All the objects are separated in the demo scene. Combined options are inserted into the ship for convenience. Visual control of the ship is also implemented. A cannon shot. Guidance mode from which side is firing. If you liked this work, rate it and write in the review what you would like me to add to my next work or update this one.

can you provide information on how to use in sequencer (cannon fire, sails, etc). Just purchased a few ships from you.

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Hello. Sorry for the long reply. I didn’t see these messages because there are no notifications ((. Go to the discord there I will help you with everything.

Does the ship react naturally to ocean waves and which ocean package in UE5 has it been tested with?

the ship’s reaction to waves is carried out by installing pontoons and setting up physics at the ship mesh. The ship can be installed on any water. It is only necessary to set up with the specified requirements. for each water they are different.