Community Tutorial: Using Instanced Static Meshes with Efficient Materials

I created a YouTube tutorial on how to optimize a level in Unreal Engine 5 using Instanced Static Meshes along with an efficient method for setting up material variations to maximize the benefits of ISMs. I hope you’ll find it useful!

https://dev.epicgames.com/community/learning/tutorials/33oJ/unreal-engine-using-instanced-static-meshes-with-efficient-materials

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@Lucian great video example. I am still a noob when it comes to Unreal Engine but anything that provides higher frame rate without the world flickering then that is absolutely gorgeous in my opinion which is exactly this video is about if I understand it correctly. Thanks for your work and have a nice day. I cannot wait to apply this once I finish my courses from Coursera by Epic Games. If you have time, could you please make a video showing and teaching, building a nice simple world by exporting free materials from FAB adding environmental sounds, footstep sounds, water, rocks, fire, lights and few old buildings in a forest. I am currently using UE 5.5.1
Thank you :pray:

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