If that code fixes it, just resave all the blueprints that were previously broken. Once resaved once they’ll be good forever and you can remove the hack. If the hack doesn’t work, you’ll have to reconnect the blueprints manually
If that code fixes it, just resave all the blueprints that were previously broken. Once resaved once they’ll be good forever and you can remove the hack. If the hack doesn’t work, you’ll have to reconnect the blueprints manually