1D Jump without Orient Rotation

Thanks to take a little time to answer my question, i appreciate that, really.
I think strange a people jump and his jump moving to the right ou left making the same moviment like jumping to foward.
The Thrird Person Character uses 1D Blendspace. My character uses 2D with direction and speed like variables. Direction is set -180 to 180 and speed 0 to 600. When speed is 600 i uses it like a 1D Blendspace that is she rotate to direction of the moviment and its bug the direction of the jump because it is aways to foward.
i think in i will use a blendspace to jump with direction like variable. I think that’s will fix my problem but i don’t know if i will make to all jump loop or only to the jump start.