Using Movie Render Pipeline in runtime flashes all UI in builds

I think it might just be a 5.4 bug because it doesn’t happen in 5.3 with the same project. When running the movie render pipeline in realtime, all UI will flicker but ONLY when running a build/standalone. The video is of a brand new project in 5.4 with only epic’s built in things in the scene and it happens. Even if I just have UI on the screen and don’t use the preview window, it will flash that. It seems to be based on each time it changes a frame to render.

I first noticed it with my project when I upgraded from 5.3 to 5.4 and it started to happen. I’ve been messing with a bunch of settings for a few days and nothing seems to help. There are no errors in the logs and I’ve even tried to fix some warnings it talked about and still nothing.

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Oh… Same for me :frowning: I tried almost everything too.

Just to add to this, I tried with the movie render graph feature and still ran into the same issue.

If this wasn’t you, it looks like the bug might have been fixed for 5.5. Unreal Engine Issues and Bug Tracker (UE-220234)

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Not me. Thank you for message :slight_smile: