UE5.1 Crashing PC fresh install, graphics card updated (2080 ti) 64gb ram, ryzen 9.

Log file open, 04/09/24 13:09:22
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=0)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=17192)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: MyProject3
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark’
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.1-CL-23901901”
LogCsvProfiler: Display: Metadata set : engineversion=“5.1.1-23901901+++UE5+Release-5.1”
LogCsvProfiler: Display: Metadata set : commandline=“” “C:\Users\jakeb\OneDrive\Documents\Unreal Projects\MyProject3\MyProject3.uproject” -AUTH_LOGIN=unused -AUTH_PASSWORD=7754a24b20f44284bf622b09023f2a1d -AUTH_TYPE=exchangecode -epicapp=UE_5.1 -epicenv=Prod -EpicPortal -epicusername=“Wizard Chaos” -epicuserid=abd729abe8c947a29bf4b4587ce49a52 -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.4170] "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 9 3900XT 12-Core Processor”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : loginid=“124196154109757f664d9a969ae14470”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.323429
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-208F73BC47EB342B5E3785ABD1418387
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds
LogConfig: Display: Loading HoloLens ini files took 0.09 seconds
LogConfig: Display: Loading IOS ini files took 0.09 seconds
LogConfig: Display: Loading Mac ini files took 0.10 seconds
LogConfig: Display: Loading Android ini files took 0.10 seconds
LogConfig: Display: Loading TVOS ini files took 0.12 seconds
LogConfig: Display: Loading Unix ini files took 0.12 seconds
LogConfig: Display: Loading Windows ini files took 0.13 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds
LogConfig: Display: Loading Linux ini files took 0.14 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin Iris
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Found config from plugin[Interchange] Game
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.1-CL-23901901
LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1
LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
LogInit: Net CL: 23058290
LogInit: OS: Windows 10 (22H2) [10.0.19045.4170] (), CPU: AMD Ryzen 9 3900XT 12-Core Processor , GPU: NVIDIA GeForce RTX 2080 Ti
LogInit: Compiled (64-bit): Jan 30 2023 05:19:00
LogInit: Compiled with Visual C++: 19.29.30147.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.1
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=7754a24b20f44284bf622b09023f2a1d -AUTH_TYPE=exchangecode -epicapp=UE_5.1 -epicenv=Prod -EpicPortal -epicusername=“Wizard Chaos” -epicuserid=abd729abe8c947a29bf4b4587ce49a52 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.1/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.04.09-18.09.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.04.09-18.09.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.04.09-18.09.23:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.04.09-18.09.23:044][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.04.09-18.09.23:048][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.04.09-18.09.23:049][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.04.09-18.09.23:049][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.04.09-18.09.23:049][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.04.09-18.09.23:049][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.04.09-18.09.23:060][ 0]LogD3D12RHI: Aftermath initialized
[2024.04.09-18.09.23:060][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.04.09-18.09.23:255][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2080 Ti (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.09-18.09.23:255][ 0]LogD3D12RHI: Adapter has 11027MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 2 output[s]
[2024.04.09-18.09.23:262][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.04.09-18.09.23:262][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 0 output[s]
[2024.04.09-18.09.23:262][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.04.09-18.09.23:262][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.09-18.09.23:262][ 0]LogHAL: Display: Platform has ~ 64 GB [68665167872 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.04.09-18.09.23:262][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.04.09-18.09.23:262][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2024.04.09-18.09.23:262][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.04.09-18.09.23:263][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.04.09-18.09.23:263][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.04.09-18.09.23:263][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.04.09-18.09.23:263][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.04.09-18.09.23:263][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Saved/Config/WindowsEditor/Editor.ini]
[2024.04.09-18.09.23:263][ 0]LogInit: Computer: DESKTOP-4JJA3QV
[2024.04.09-18.09.23:263][ 0]LogInit: User: jakeb
[2024.04.09-18.09.23:263][ 0]LogInit: CPU Page size=4096, Cores=12
[2024.04.09-18.09.23:263][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.04.09-18.09.23:263][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
[2024.04.09-18.09.23:263][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.04.09-18.09.23:263][ 0]LogMemory: Process Physical Memory: 307.70 MB used, 320.71 MB peak
[2024.04.09-18.09.23:263][ 0]LogMemory: Process Virtual Memory: 322.20 MB used, 322.20 MB peak
[2024.04.09-18.09.23:263][ 0]LogMemory: Physical Memory: 11115.00 MB used, 54369.21 MB free, 65484.21 MB total
[2024.04.09-18.09.23:263][ 0]LogMemory: Virtual Memory: 14255.45 MB used, 60956.76 MB free, 75212.20 MB total
[2024.04.09-18.09.23:263][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2024.04.09-18.09.23:269][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.04.09-18.09.23:282][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.04.09-18.09.23:283][ 0]LogInit: Using OS detected language (en-US).
[2024.04.09-18.09.23:283][ 0]LogInit: Using OS detected locale (en-US).
[2024.04.09-18.09.23:297][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2024.04.09-18.09.23:483][ 0]LogInit: Setting process to per monitor DPI aware
[2024.04.09-18.09.23:494][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.04.09-18.09.23:494][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.04.09-18.09.23:494][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.04.09-18.09.23:512][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.04.09-18.09.23:512][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.04.09-18.09.23:743][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.04.09-18.09.23:744][ 0]LogWindows: Attached monitors:
[2024.04.09-18.09.23:744][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY1’ [PRIMARY]
[2024.04.09-18.09.23:744][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) → (3840, 1040), device: ‘\.\DISPLAY2’
[2024.04.09-18.09.23:744][ 0]LogWindows: Found 2 attached monitors.
[2024.04.09-18.09.23:744][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.04.09-18.09.23:744][ 0]LogRHI: RHI Adapter Info:
[2024.04.09-18.09.23:744][ 0]LogRHI: Name: NVIDIA GeForce RTX 2080 Ti
[2024.04.09-18.09.23:744][ 0]LogRHI: Driver Version: 551.86 (internal:31.0.15.5186, unified:551.86)
[2024.04.09-18.09.23:744][ 0]LogRHI: Driver Date: 3-12-2024
[2024.04.09-18.09.23:744][ 0]LogD3D12RHI: GPU DeviceId: 0x1e04 (for the marketing name, search the web for “GPU Device Id”)
[2024.04.09-18.09.23:744][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.04.09-18.09.23:750][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.04.09-18.09.23:750][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: Bindless resources are supported
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.04.09-18.09.23:894][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.04.09-18.09.23:948][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.04.09-18.09.23:949][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.04.09-18.09.23:949][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.04.09-18.09.23:971][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.04.09-18.09.23:971][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.04.09-18.09.23:972][ 0]LogRHI: Texture pool is 6463 MB (70% of 9233 MB)
[2024.04.09-18.09.23:972][ 0]LogD3D12RHI: Async texture creation enabled
[2024.04.09-18.09.23:972][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.04.09-18.09.24:001][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” -platform=all’
[2024.04.09-18.09.24:001][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” -platform=all” ]
[2024.04.09-18.09.24:038][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.04.09-18.09.24:038][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.04.09-18.09.24:038][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.04.09-18.09.24:038][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.04.09-18.09.24:038][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.04.09-18.09.24:038][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2024.04.09-18.09.24:038][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.04.09-18.09.24:039][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.04.09-18.09.24:039][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.04.09-18.09.24:040][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.04.09-18.09.24:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2024.04.09-18.09.24:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2024.04.09-18.09.24:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
[2024.04.09-18.09.24:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
[2024.04.09-18.09.24:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2024.04.09-18.09.24:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2024.04.09-18.09.24:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2024.04.09-18.09.24:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
[2024.04.09-18.09.24:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2024.04.09-18.09.24:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2024.04.09-18.09.24:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
[2024.04.09-18.09.24:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
[2024.04.09-18.09.24:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
[2024.04.09-18.09.24:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2024.04.09-18.09.24:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2024.04.09-18.09.24:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2024.04.09-18.09.24:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2024.04.09-18.09.24:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2024.04.09-18.09.24:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2024.04.09-18.09.24:103][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.04.09-18.09.24:114][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.04.09-18.09.24:118][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.04.09-18.09.24:118][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.04.09-18.09.24:118][ 0]LogTargetPlatformManager: ADPCM
[2024.04.09-18.09.24:118][ 0]LogTargetPlatformManager: PCM
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: BINKA
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: OGG
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.04.09-18.09.24:122][ 0]LogTargetPlatformManager: OPUS
[2024.04.09-18.09.24:172][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.04.09-18.09.24:180][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: VVM_1_0
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.04.09-18.09.24:188][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.04.09-18.09.24:188][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.04.09-18.09.24:191][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.04.09-18.09.24:191][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.04.09-18.09.24:191][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.09-18.09.24:191][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.04.09-18.09.24:213][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.04.09-18.09.24:213][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.09-18.09.24:213][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.04.09-18.09.24:223][ 0]LogDerivedDataCache: Speed tests for C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.04.09-18.09.24:223][ 0]LogDerivedDataCache: Display: Performance to C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.08ms. RandomReadSpeed=691.17MBs, RandomWriteSpeed=140.39MBs. Assigned SpeedClass ‘Local’
[2024.04.09-18.09.24:224][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.04.09-18.09.24:224][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.04.09-18.09.24:224][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.04.09-18.09.24:224][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.04.09-18.09.24:224][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.04.09-18.09.24:224][ 0]LogShaderCompilers: Guid format shader working directory is -30 characters bigger than the processId version (…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/Shaders/WorkingDirectory/19788/).
[2024.04.09-18.09.24:225][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/jakeb/AppData/Local/Temp/UnrealShaderWorkingDir/687F41F143EF269994D92BB9BC19F8FC/’.
[2024.04.09-18.09.24:225][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.04.09-18.09.24:225][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
[2024.04.09-18.09.25:075][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.04.09-18.09.25:186][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.04.09-18.09.25:186][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.04.09-18.09.25:187][ 0]LogShaderCompilers: Display: Shader autogen file written: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.04.09-18.09.27:763][ 0]LogSlate: Using FreeType 2.10.0
[2024.04.09-18.09.27:764][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.04.09-18.09.27:820][ 0]LogAssetRegistry: FAssetRegistry took 0.0211 seconds to start up
[2024.04.09-18.09.27:838][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.04.09-18.09.28:142][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.04.09-18.09.29:681][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: Available device profiles:
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09CE00][0000070D8D3F3000 52] GlobalDefaults,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09B200][0000070D8A60A000 52] Windows,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09DE00][0000070D8A605000 52] WindowsEditor,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09C400][0000070D8A607800 52] WindowsServer,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09D800][0000070D8A60C800 52] WindowsClient,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09D600][0000070D847DA000 52] IOS,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09D400][0000070D603D5000 52] iPadAir2,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09EC00][0000070D8D420000 52] IPadPro,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09EE00][0000070D8D422800 52] iPadAir3,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09C600][0000070D8D427800 52] iPadAir4,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09EA00][0000070D8D42A000 52] iPadAir5,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09E200][0000070D8D42C800 52] iPadMini4,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09E600][0000070D847D5000 52] iPadMini5,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8C09DA00][0000070D8D425000 52] iPadMini6,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460400][0000070D8D405000 52] iPhone6S,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460600][0000070D8D402800 52] iPhone7,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460800][0000070D8D400000 52] iPodTouch7,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461800][0000070D8D40A000 52] iPhone6SPlus,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461A00][0000070D8D40C800 52] iPhone7Plus,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461E00][0000070D8A602800 52] iPhoneSE,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460200][0000070D8D410000 52] iPhone8,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460C00][0000070D8D415000 52] iPhone8Plus,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D462000][0000070D8D417800 52] iPhoneX,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461000][0000070D8D41A000 52] iPhoneXS,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D462400][0000070D8D41C800 52] iPhoneXSMax,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D462800][0000070D8D407800 52] iPhoneXR,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D462A00][0000070D8D360000 52] iPhone11,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D462E00][0000070D8D365000 52] iPhone11Pro,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460000][0000070D8D367800 52] iPhone11ProMax,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D460E00][0000070D8D36A000 52] iPhoneSE2,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D463000][0000070D8D36C800 52] iPhone12Mini,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461C00][0000070D8D412800 52] iPhone12,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D463400][0000070D8D370000 52] iPhone12Pro,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D463800][0000070D8D375000 52] iPhone12ProMax,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D463A00][0000070D8D377800 52] iPhone13Mini,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D463E00][0000070D8D37A000 52] iPhone13,
[2024.04.09-18.09.29:681][ 0]LogDeviceProfileManager: [0000070D8D461600][0000070D8D37C800 52] iPhone13Pro,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D461400][0000070D8D362800 52] iPhone13ProMax,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464000][0000070D8D380000 52] iPhoneSE3,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D462C00][0000070D8D385000 52] iPhone14,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464400][0000070D8D387800 52] iPhone14Plus,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464800][0000070D8D38A000 52] iPhone14Pro,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464A00][0000070D8D38C800 52] iPhone14ProMax,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464E00][0000070D8D372800 52] iPadPro105,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D462600][0000070D8D430000 52] iPadPro129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D462200][0000070D8D435000 52] iPadPro97,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465000][0000070D8D437800 52] iPadPro2_129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D463C00][0000070D8D43A000 52] iPad5,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465400][0000070D8D43C800 52] iPad6,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465800][0000070D8D382800 52] iPad7,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465A00][0000070D8D440000 52] iPad8,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465E00][0000070D8D445000 52] iPad9,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D463600][0000070D8D447800 52] iPad10,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D463200][0000070D8D44A000 52] iPadPro11,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466000][0000070D8D44C800 52] iPadPro2_11,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464C00][0000070D8D432800 52] iPadPro3_11,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466400][0000070D8D450000 52] iPadPro4_11,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466800][0000070D8D455000 52] iPadPro3_129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466A00][0000070D8D457800 52] iPadPro4_129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466E00][0000070D8D45A000 52] iPadPro5_129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464600][0000070D8D45C800 52] iPadPro6_129,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D464200][0000070D8D442800 52] AppleTV,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467000][0000070D8D4F0000 52] AppleTV4K,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465C00][0000070D8D4F5000 52] AppleTV2_4K,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467400][0000070D8D4F7800 52] TVOS,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468800][0000070D8D4FC800 52] Mac,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468A00][0000070D8D4FA000 52] MacEditor,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468400][0000070D8D452800 52] MacClient,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467800][0000070D8D500000 52] MacServer,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466C00][0000070D8D507800 52] Linux,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468200][0000070D8D505000 52] LinuxEditor,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D461200][0000070D8D50A000 52] LinuxArm64Editor,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467C00][0000070D8D50C800 52] LinuxArm64,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468000][0000070D8D4F2800 52] LinuxClient,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465200][0000070D8D510000 52] LinuxArm64Client,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D466600][0000070D8D515000 52] LinuxServer,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467600][0000070D8D517800 52] LinuxArm64Server,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467A00][0000070D8D51A000 52] Android,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469000][0000070D8D51C800 52] Android_Preview_OpenGL,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467200][0000070D8D502800 52] Android_Preview_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469400][0000070D8D520000 52] Android_Low,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469800][0000070D8D525000 52] Android_Mid,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469A00][0000070D8D527800 52] Android_High,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469E00][0000070D8D52A000 52] Android_Default,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D465600][0000070D8D52C800 52] Android_Adreno4xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468E00][0000070D8D512800 52] Android_Adreno5xx_Low,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46A000][0000070D8D530000 52] Android_Adreno5xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D460A00][0000070D8D535000 52] Android_Adreno6xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46A400][0000070D8D537800 52] Android_Adreno6xx_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46A800][0000070D8D53A000 52] Android_Adreno7xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46AA00][0000070D8D53C800 52] Android_Adreno7xx_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46AE00][0000070D8D522800 52] Android_Mali_T6xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D467E00][0000070D8D540000 52] Android_Mali_T7xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468600][0000070D8D545000 52] Android_Mali_T8xx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46B000][0000070D8D547800 52] Android_Mali_G71,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469C00][0000070D8D54A000 52] Android_Mali_G72,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46B400][0000070D8D54C800 52] Android_Mali_G72_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46B800][0000070D8D532800 52] Android_Mali_G76,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46BA00][0000070D8D550000 52] Android_Mali_G76_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46BE00][0000070D8D555000 52] Android_Mali_G77,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469600][0000070D8D557800 52] Android_Mali_G77_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D469200][0000070D8D55A000 52] Android_Mali_G78,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46C000][0000070D8D55C800 52] Android_Mali_G78_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46AC00][0000070D8D542800 52] Android_Mali_G710,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46C400][0000070D8D560000 52] Android_Mali_G710_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46C800][0000070D8D565000 52] Android_Xclipse_920,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46CA00][0000070D8D567800 52] Android_Xclipse_920_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46CE00][0000070D8D56A000 52] Android_Vulkan_SM5,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46A600][0000070D8D56C800 52] Android_PowerVR_G6xxx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46A200][0000070D8D552800 52] Android_PowerVR_GT7xxx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46D000][0000070D8D480000 52] Android_PowerVR_GE8xxx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46D400][0000070D8D485000 52] Android_PowerVR_GM9xxx,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46D800][0000070D8D487800 52] Android_PowerVR_GM9xxx_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46DE00][0000070D8D48A000 52] Android_TegraK1,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D468C00][0000070D8D48C800 52] Android_Unknown_Vulkan,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46CC00][0000070D8D562800 52] Oculus_Quest,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46E000][0000070D8D490000 52] Oculus_Quest2,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: [0000070D8D46C200][0000070D8D495000 52] HoloLens,
[2024.04.09-18.09.29:682][ 0]LogDeviceProfileManager: Active device profile: [0000070D8C09DE00][0000070D8A605000 52] WindowsEditor
[2024.04.09-18.09.29:682][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
[2024.04.09-18.09.29:682][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:683][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:684][ 0]LogShaderCompilers: Display: Shader autogen file written: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:684][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:686][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:687][ 0]LogShaderCompilers: Display: Shader autogen file written: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2024.04.09-18.09.29:690][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“Platform_InvalidHostPrerequisites”, Error=“Android Studio is not installed correctly.|Android SDK directory is not set correctly.”)
[2024.04.09-18.09.29:690][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.09-18.09.29:690][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.09-18.09.29:690][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.09-18.09.29:690][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
[2024.04.09-18.09.29:696][ 0]LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” -Device=Win64@DESKTOP-4JJA3QV’
[2024.04.09-18.09.29:696][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/MyProject3.uproject” -Device=Win64@DESKTOP-4JJA3QV” -nocompile -nocompileuat ]
[2024.04.09-18.09.29:773][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.04.09-18.09.29:879][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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[2024.04.09-18.09.29:879][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: EF35255EF3CCF9BDB3A4DF8A38B15D963FDCDD89), compiling. Is special engine material.
[2024.04.09-18.09.31:082][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.04.09-18.09.31:218][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: B8C64BA0D1F727AD632190956B2112B5FC16C320), compiling.
[2024.04.09-18.09.31:391][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 4034909D46D5A282BD7D6398716A5ED5BC789F9A), compiling.
[2024.04.09-18.11.25:408][ 0]LogDerivedDataCache: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.184 and deleted 0 files with total size 0 MiB. Scanned 1065 files in 1062 folders with total size 10 MiB.
[2024.04.09-18.13.54:769][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 290F921C268193955312988EFC3BA44F85D38587), compiling.
[2024.04.09-18.13.55:207][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-4JJA3QV: (Name=DESKTOP-4JJA3QV, Type=Computer, Status=Valid, , Flags=“Device_InstallSoftwareValid”)
[2024.04.09-18.13.56:066][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.04.09-18.13.56:066][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.04.09-18.13.56:066][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.04.09-18.13.56:066][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.04.09-18.13.56:066][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.04.09-18.13.56:073][ 0]LogStaticMesh: Display: Building static mesh PlanarReflectionPlane…
[2024.04.09-18.13.56:093][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/PlanarReflectionPlane.PlanarReflectionPlane
[2024.04.09-18.13.56:176][ 0]LogNetVersion: MyProject3 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 2585438641)
[2024.04.09-18.13.56:331][ 0]LogStaticMesh: Display: Building static mesh SM_CineCam…
[2024.04.09-18.13.56:444][ 0]LogStaticMesh: Built static mesh [0.11s] /Engine/EditorMeshes/Camera/SM_CineCam.SM_CineCam
[2024.04.09-18.13.56:483][ 0]LogStaticMesh: Display: Building static mesh EditorCube…
[2024.04.09-18.13.56:485][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCube.EditorCube
[2024.04.09-18.13.56:488][ 0]LogStaticMesh: Display: Building static mesh EditorSphere…
[2024.04.09-18.13.56:511][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSphere.EditorSphere
[2024.04.09-18.13.56:518][ 0]LogStaticMesh: Display: Building static mesh EditorPlane…
[2024.04.09-18.13.56:521][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorPlane.EditorPlane
[2024.04.09-18.13.56:523][ 0]LogStaticMesh: Display: Building static mesh EditorCylinder…
[2024.04.09-18.13.56:546][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorCylinder.EditorCylinder
[2024.04.09-18.13.56:567][ 0]LogStaticMesh: Display: Building static mesh EditorSkySphere…
[2024.04.09-18.13.56:591][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EditorMeshes/EditorSkySphere.EditorSkySphere
[2024.04.09-18.13.56:687][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
[2024.04.09-18.13.56:687][ 0]LogUObjectAllocator: 5786384 out of 0 bytes used by permanent object pool.
[2024.04.09-18.13.56:687][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.04.09-18.13.56:717][ 0]LogSlate: Border
[2024.04.09-18.13.56:717][ 0]LogSlate: BreadcrumbButton
[2024.04.09-18.13.56:717][ 0]LogSlate: Brushes.Title
[2024.04.09-18.13.56:717][ 0]LogSlate: Default
[2024.04.09-18.13.56:717][ 0]LogSlate: Icons.Save
[2024.04.09-18.13.56:717][ 0]LogSlate: Icons.Toolbar.Settings
[2024.04.09-18.13.56:717][ 0]LogSlate: ListView
[2024.04.09-18.13.56:717][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.04.09-18.13.56:717][ 0]LogSlate: SoftwareCursor_Grab
[2024.04.09-18.13.56:717][ 0]LogSlate: TableView.DarkRow
[2024.04.09-18.13.56:717][ 0]LogSlate: TableView.Row
[2024.04.09-18.13.56:717][ 0]LogSlate: TreeView
[2024.04.09-18.13.57:094][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.04.09-18.13.57:128][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.04.09-18.13.57:130][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.1.44’ to multicast group ‘230.0.0.1:6666’
[2024.04.09-18.13.57:422][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.04.09-18.13.57:446][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.04.09-18.13.57:577][ 0]LogPython: Using Python 3.9.7
[2024.04.09-18.13.58:343][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9B84603540182B79354B67A60463B99D | Instance: 3B13B57E4E6B13EC8073A2B7DC584913 (DESKTOP-4JJA3QV-19788).
[2024.04.09-18.13.59:050][ 0]SourceControl: Source control is disabled
[2024.04.09-18.13.59:053][ 0]SourceControl: Source control is disabled
[2024.04.09-18.13.59:062][ 0]SourceControl: Source control is disabled
[2024.04.09-18.13.59:068][ 0]LogUProjectInfo: Found projects:
[2024.04.09-18.13.59:081][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.04.09-18.13.59:104][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.09-18.13.59:104][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.09-18.13.59:252][ 0]LogOpenImageDenoise: OIDN starting up
[2024.04.09-18.13.59:479][ 0]LogCollectionManager: Loaded 0 collections in 0.002432 seconds
[2024.04.09-18.13.59:481][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Saved/Collections/’ took 0.00s
[2024.04.09-18.13.59:483][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Content/Developers/jakeb/Collections/’ took 0.00s
[2024.04.09-18.13.59:484][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Content/Collections/’ took 0.00s
[2024.04.09-18.13.59:901][ 0]LogEngine: Initializing Engine…
[2024.04.09-18.13.59:910][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2024.04.09-18.13.59:931][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.04.09-18.13.59:933][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material.
[2024.04.09-18.13.59:937][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material.
[2024.04.09-18.13.59:940][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material.
[2024.04.09-18.13.59:944][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material.
[2024.04.09-18.13.59:947][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material.
[2024.04.09-18.13.59:951][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material.
[2024.04.09-18.14.00:053][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.04.09-18.14.00:069][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.09-18.14.00:089][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.04.09-18.14.00:089][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.04.09-18.14.00:089][ 0]LogInit: Texture streaming: Enabled
[2024.04.09-18.14.00:113][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1
[2024.04.09-18.14.00:124][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2024.04.09-18.14.00:142][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2024.04.09-18.14.00:143][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.04.09-18.14.00:145][ 0]LogAudio: Display: AudioInfo: ‘BINKA’ Registered
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: AudioInfo: ‘PCM’ Registered
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: AudioInfo: ‘OGG’ Registered
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: AudioInfo: ‘OPUS’ Registered
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2024.04.09-18.14.00:147][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.04.09-18.14.00:147][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.04.09-18.14.00:163][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.04.09-18.14.00:255][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Razer Kraken V3 HyperSense)
[2024.04.09-18.14.00:255][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.04.09-18.14.00:259][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.04.09-18.14.00:259][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.04.09-18.14.00:260][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.04.09-18.14.00:260][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.04.09-18.14.00:261][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.04.09-18.14.00:261][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.04.09-18.14.00:261][ 0]LogInit: FAudioDevice initialized.
[2024.04.09-18.14.00:262][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2024.04.09-18.14.00:277][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.04.09-18.14.00:284][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.04.09-18.14.00:284][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: MyProject3Editor Win64 Development
[2024.04.09-18.14.00:286][ 0]LogLiveCoding: Display: First instance in process group “UE_MyProject3_0xdedff5b6”, spawning console
[2024.04.09-18.14.00:291][ 0]LogLiveCoding: Display: Waiting for server
[2024.04.09-18.14.01:058][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.04.09-18.14.01:068][ 0]LogInit: Transaction tracking system initialized
[2024.04.09-18.14.01:105][ 0]LogSourceControl: Uncontrolled asset enumeration started…
[2024.04.09-18.14.01:125][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.019839 seconds (Found 122 uncontrolled assets)
[2024.04.09-18.14.01:142][ 0]BlueprintLog: New page: Editor Load
[2024.04.09-18.14.01:312][ 0]LocalizationService: Localization service is disabled
[2024.04.09-18.14.01:348][ 0]TimingProfiler: Initialize
[2024.04.09-18.14.01:348][ 0]TimingProfiler: OnSessionChanged
[2024.04.09-18.14.01:348][ 0]LoadingProfiler: Initialize
[2024.04.09-18.14.01:348][ 0]LoadingProfiler: OnSessionChanged
[2024.04.09-18.14.01:348][ 0]NetworkingProfiler: Initialize
[2024.04.09-18.14.01:348][ 0]NetworkingProfiler: OnSessionChanged
[2024.04.09-18.14.01:348][ 0]MemoryProfiler: Initialize
[2024.04.09-18.14.01:348][ 0]MemoryProfiler: OnSessionChanged
[2024.04.09-18.14.01:679][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Content/’ took 0.02s
[2024.04.09-18.14.01:757][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
[2024.04.09-18.14.01:921][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.04.09-18.14.02:019][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.04.09-18.14.02:023][ 0]SourceControl: Source control is disabled
[2024.04.09-18.14.02:024][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 280.202
[2024.04.09-18.14.02:024][ 0]Cmd: MAP LOAD FILE=”…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject3/Content/FirstPerson/Maps/FirstPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.04.09-18.14.02:024][ 0]LightingResults: New page: Lighting Build
[2024.04.09-18.14.02:029][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.04.09-18.14.02:030][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.09-18.14.02:030][ 0]MapCheck: New page: Map Check
[2024.04.09-18.14.02:030][ 0]LightingResults: New page: Lighting Build
[2024.04.09-18.14.02:037][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2024.04.09-18.14.02:041][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.04.09-18.14.02:054][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘FirstPersonMap’.
[2024.04.09-18.14.02:054][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.09-18.14.02:054][ 0]LogAIModule: Creating AISystem for world FirstPersonMap
[2024.04.09-18.14.02:055][ 0]LogWorldPartition: ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0)
[2024.04.09-18.14.02:055][ 0]LogWorldPartition: Display: WorldPartition initialize started…
[2024.04.09-18.14.02:055][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=FirstPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0)
[2024.04.09-18.14.02:812][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_00483224128 wave FirstPersonTemplateWeaponFire02…
[2024.04.09-18.14.02:831][ 0]LogAudio: Display: Chunk size for SoundWave /Game/FPWeapon/Audio/FirstPersonTemplateWeaponFire02.FirstPersonTemplateWeaponFire02: 262144
[2024.04.09-18.14.02:858][ 0]LogContentBundle: [Container: FirstPersonMap] Creating new contrainer.
[2024.04.09-18.14.02:858][ 0]LogWorldPartition: Display: WorldPartition initialize took 804 ms
[2024.04.09-18.14.02:865][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.04.09-18.14.02:888][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.04.09-18.14.02:889][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.04.09-18.14.02:889][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.443ms to complete.
[2024.04.09-18.14.02:889][ 0]LogFileHelpers: Loading map ‘FirstPersonMap’ took 0.867
[2024.04.09-18.14.02:910][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 281.089
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: ================================================
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Total job queries 6266, among them cache hits 0 (0.00%)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Tracking 6256 distinct input hashes that result in 4500 distinct outputs (71.93%)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: RAM used: 37.23 MB (0.04 GB) of 3276.80 MB (3.20 GB) budget. Usage: 1.14%
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Shaders Compiled: 6256
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Jobs assigned 6266, completed 6256 (99.84%)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.18 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 136.43 s, longest 261.85 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Job execution time: average 5.01 s, max 33.40 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 141.65 s, max 266.31
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 267.54 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Jobs were issued in 655 batches (only local compilation was used), average 9.56 jobs/batch
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Average processing rate: 23.38 jobs/sec
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Total thread time: 3041.05 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Total thread preprocess time: 182.23 s
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 5.99%
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Effective parallelization: 11.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 13.63 sec, max 31.10 sec, min 2.23 sec)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 5.87 sec, max 9.03 sec, min 2.47 sec)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.46 sec, max 6.18 sec, min 3.76 sec)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 2.03 sec, max 3.80 sec, min 0.88 sec)
[2024.04.09-18.14.02:910][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 150 times, average 1.92 sec, max 2.78 sec, min 1.62 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: FDeferredLightPS - 9.48% of total time (compiled 150 times, average 1.92 sec, max 2.78 sec, min 1.62 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: FTonemapCS - 3.38% of total time (compiled 420 times, average 0.24 sec, max 0.43 sec, min 0.20 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 3.25% of total time (compiled 256 times, average 0.39 sec, max 0.66 sec, min 0.27 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.05% of total time (compiled 128 times, average 0.72 sec, max 1.28 sec, min 0.44 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: FTSRRejectShadingCS - 2.69% of total time (compiled 6 times, average 13.63 sec, max 31.10 sec, min 2.23 sec)
[2024.04.09-18.14.02:911][ 0]LogShaderCompilers: Display: ================================================
[2024.04.09-18.14.03:059][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.09-18.14.03:066][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.09-18.14.03:071][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.09-18.14.03:076][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.09-18.14.03:092][ 0]LogEditorConfig: Error: Failed to deserialize JSON string
[2024.04.09-18.14.03:092][ 0]LogEditorConfig: Error: Failed to load JSON file into JsonConfig C:/Users/jakeb/AppData/Local/UnrealEngine/Editor/Outliner.json
[2024.04.09-18.14.03:096][ 0]LogEditorConfig: Error: Failed to deserialize JSON string
[2024.04.09-18.14.03:096][ 0]LogEditorConfig: Error: Failed to load JSON file into JsonConfig C:/Users/jakeb/AppData/Local/UnrealEngine/Editor/FilterBar.json
[2024.04.09-18.14.03:188][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:189][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:190][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:191][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:192][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:193][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:194][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:195][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:196][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:197][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
[2024.04.09-18.14.03:445][ 0]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2024.04.09-18.14.03:454][ 0]LogSlate: Took 0.004860 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2024.04.09-18.14.03:460][ 0]LogSlate: Took 0.004664 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2024.04.09-18.14.03:482][ 0]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2024.04.09-18.14.04:895][ 0]LogStall: Startup…
[2024.04.09-18.14.04:897][ 0]LogStall: Startup complete.
[2024.04.09-18.14.04:908][ 0]LogLoad: (Engine Initialization) Total time: 283.09 seconds
[2024.04.09-18.14.04:908][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.04.09-18.14.05:056][ 0]LogAssetRegistry: Asset discovery search completed in 277.2381 seconds
[2024.04.09-18.14.05:066][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.04.09-18.14.05:073][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.04.09-18.14.06:126][ 2]LogMeshUtilities: Finished distance field build in 1.0s - 49x49x49 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 92% occupied, 4 triangles, EditorCube
[2024.04.09-18.14.06:188][ 2]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 682 triangles, PlanarReflectionPlane

The json files should be in your folder

Perhaps your install is damaged. Try verifying it to see check if all files are not corrupted.
(OFC choose the 5.1 install)
verify

Also if you deleted the starter pack from the project then try running fix redirects inside of the project.

1 Like

Sorry for late reply! I did what you said, even switched back to my 2070 super. This is new log, I could place some static mesh before it crashed.

Log file open, 04/17/24 09:35:56
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=0)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=23240)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: MyProject
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark’
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.1-CL-23901901”
LogCsvProfiler: Display: Metadata set : engineversion=“5.1.1-23901901+++UE5+Release-5.1”
LogCsvProfiler: Display: Metadata set : commandline=“” “C:\Users\jakeb\OneDrive\Documents\Unreal Projects\MyProject\MyProject.uproject”“”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.4291] "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 9 3900XT 12-Core Processor”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : loginid=“124196154109757f664d9a969ae14470”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.995717
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-B7938B4F4CB4029F57F2A3A0C51DB969
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds
LogConfig: Display: Loading Android ini files took 0.10 seconds
LogConfig: Display: Loading IOS ini files took 0.10 seconds
LogConfig: Display: Loading Mac ini files took 0.10 seconds
LogConfig: Display: Loading HoloLens ini files took 0.10 seconds
LogConfig: Display: Loading Windows ini files took 0.13 seconds
LogConfig: Display: Loading TVOS ini files took 0.13 seconds
LogConfig: Display: Loading Unix ini files took 0.13 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.15 seconds
LogConfig: Display: Loading Linux ini files took 0.15 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Found config from plugin[Interchange] Game
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin Iris
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.1-CL-23901901
LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1
LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
LogInit: Net CL: 23058290
LogInit: OS: Windows 10 (22H2) [10.0.19045.4291] (), CPU: AMD Ryzen 9 3900XT 12-Core Processor , GPU: NVIDIA GeForce RTX 2070 SUPER
LogInit: Compiled (64-bit): Jan 30 2023 05:19:00
LogInit: Compiled with Visual C++: 19.29.30147.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.1
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.1/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.04.17-14.35.57:763][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.04.17-14.35.57:763][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.04.17-14.35.57:763][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.04.17-14.35.57:764][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.04.17-14.35.57:764][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.04.17-14.35.57:764][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.04.17-14.35.57:764][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.04.17-14.35.57:764][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.04.17-14.35.57:768][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.04.17-14.35.57:768][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.04.17-14.35.57:768][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.04.17-14.35.57:803][ 0]LogD3D12RHI: Aftermath initialized
[2024.04.17-14.35.57:803][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.04.17-14.35.58:031][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 SUPER (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.17-14.35.58:031][ 0]LogD3D12RHI: Adapter has 7989MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 2 output[s]
[2024.04.17-14.35.58:039][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.04.17-14.35.58:039][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 0 output[s]
[2024.04.17-14.35.58:039][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.04.17-14.35.58:039][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.17-14.35.58:039][ 0]LogHAL: Display: Platform has ~ 64 GB [68665167872 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.04.17-14.35.58:039][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.04.17-14.35.58:039][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2024.04.17-14.35.58:039][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.04.17-14.35.58:046][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.04.17-14.35.58:046][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.04.17-14.35.58:046][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.04.17-14.35.58:046][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.04.17-14.35.58:046][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.04.17-14.35.58:046][ 0]LogInit: Computer: DESKTOP-4JJA3QV
[2024.04.17-14.35.58:046][ 0]LogInit: User: jakeb
[2024.04.17-14.35.58:046][ 0]LogInit: CPU Page size=4096, Cores=12
[2024.04.17-14.35.58:046][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.04.17-14.35.58:046][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
[2024.04.17-14.35.58:046][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.04.17-14.35.58:046][ 0]LogMemory: Process Physical Memory: 314.98 MB used, 326.70 MB peak
[2024.04.17-14.35.58:046][ 0]LogMemory: Process Virtual Memory: 322.52 MB used, 322.52 MB peak
[2024.04.17-14.35.58:046][ 0]LogMemory: Physical Memory: 9125.02 MB used, 56359.19 MB free, 65484.21 MB total
[2024.04.17-14.35.58:046][ 0]LogMemory: Virtual Memory: 12511.66 MB used, 62700.54 MB free, 75212.20 MB total
[2024.04.17-14.35.58:046][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2024.04.17-14.35.58:058][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.04.17-14.35.58:082][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.04.17-14.35.58:085][ 0]LogInit: Using OS detected language (en-US).
[2024.04.17-14.35.58:085][ 0]LogInit: Using OS detected locale (en-US).
[2024.04.17-14.35.58:116][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2024.04.17-14.35.58:346][ 0]LogInit: Setting process to per monitor DPI aware
[2024.04.17-14.35.58:370][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.04.17-14.35.58:370][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.04.17-14.35.58:370][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.04.17-14.35.58:415][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.04.17-14.35.58:415][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.04.17-14.36.01:050][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.04.17-14.36.01:050][ 0]LogWindows: Attached monitors:
[2024.04.17-14.36.01:050][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY1’ [PRIMARY]
[2024.04.17-14.36.01:051][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) → (3840, 1040), device: ‘\.\DISPLAY2’
[2024.04.17-14.36.01:051][ 0]LogWindows: Found 2 attached monitors.
[2024.04.17-14.36.01:051][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.04.17-14.36.01:051][ 0]LogRHI: RHI Adapter Info:
[2024.04.17-14.36.01:051][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070 SUPER
[2024.04.17-14.36.01:051][ 0]LogRHI: Driver Version: 552.12 (internal:31.0.15.5212, unified:552.12)
[2024.04.17-14.36.01:051][ 0]LogRHI: Driver Date: 4-2-2024
[2024.04.17-14.36.01:051][ 0]LogD3D12RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for “GPU Device Id”)
[2024.04.17-14.36.01:051][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.04.17-14.36.01:056][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.04.17-14.36.01:056][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: Bindless resources are supported
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.04.17-14.36.01:204][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.04.17-14.36.01:261][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.04.17-14.36.01:261][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.04.17-14.36.01:262][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.04.17-14.36.01:284][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.04.17-14.36.01:284][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.04.17-14.36.01:285][ 0]LogRHI: Texture pool is 4549 MB (70% of 6498 MB)
[2024.04.17-14.36.01:285][ 0]LogD3D12RHI: Async texture creation enabled
[2024.04.17-14.36.01:285][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.04.17-14.36.01:333][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” -platform=all’
[2024.04.17-14.36.01:333][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” -platform=all” ]
[2024.04.17-14.36.01:402][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.04.17-14.36.01:402][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.04.17-14.36.01:402][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.04.17-14.36.01:402][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.04.17-14.36.01:402][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.04.17-14.36.01:402][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2024.04.17-14.36.01:402][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.04.17-14.36.01:408][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.04.17-14.36.01:414][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.04.17-14.36.01:420][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.04.17-14.36.01:427][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2024.04.17-14.36.01:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2024.04.17-14.36.01:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
[2024.04.17-14.36.01:487][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
[2024.04.17-14.36.01:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2024.04.17-14.36.01:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2024.04.17-14.36.01:506][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2024.04.17-14.36.01:506][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
[2024.04.17-14.36.01:506][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2024.04.17-14.36.01:506][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2024.04.17-14.36.01:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
[2024.04.17-14.36.01:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
[2024.04.17-14.36.01:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
[2024.04.17-14.36.01:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2024.04.17-14.36.01:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2024.04.17-14.36.01:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2024.04.17-14.36.01:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2024.04.17-14.36.01:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2024.04.17-14.36.01:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2024.04.17-14.36.01:539][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.04.17-14.36.01:574][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.04.17-14.36.01:582][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.04.17-14.36.01:582][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.04.17-14.36.01:582][ 0]LogTargetPlatformManager: ADPCM
[2024.04.17-14.36.01:582][ 0]LogTargetPlatformManager: PCM
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: BINKA
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: OGG
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.04.17-14.36.01:590][ 0]LogTargetPlatformManager: OPUS
[2024.04.17-14.36.01:778][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.04.17-14.36.01:793][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: VVM_1_0
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.04.17-14.36.01:814][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.04.17-14.36.01:814][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.04.17-14.36.01:817][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.04.17-14.36.01:817][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.04.17-14.36.01:817][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.17-14.36.01:817][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.04.17-14.36.01:845][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.04.17-14.36.01:845][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.17-14.36.01:845][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.04.17-14.36.01:900][ 0]LogDerivedDataCache: Speed tests for C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
[2024.04.17-14.36.01:900][ 0]LogDerivedDataCache: Display: Performance to C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.17ms. RandomReadSpeed=20.28MBs, RandomWriteSpeed=134.39MBs. Assigned SpeedClass ‘Local’
[2024.04.17-14.36.01:901][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.04.17-14.36.01:901][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.04.17-14.36.01:901][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.04.17-14.36.01:901][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.04.17-14.36.01:901][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.04.17-14.36.01:902][ 0]LogShaderCompilers: Guid format shader working directory is -28 characters bigger than the processId version (…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/8180/).
[2024.04.17-14.36.01:902][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/jakeb/AppData/Local/Temp/UnrealShaderWorkingDir/C0DFAE29469242A3345694A14A220E1E/’.
[2024.04.17-14.36.01:902][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.04.17-14.36.01:902][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
[2024.04.17-14.36.03:227][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.04.17-14.36.06:409][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.04.17-14.36.06:410][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.17-14.36.08:224][ 0]LogSlate: Using FreeType 2.10.0
[2024.04.17-14.36.08:241][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.04.17-14.36.08:365][ 0]LogAssetRegistry: FAssetRegistry took 0.0198 seconds to start up
[2024.04.17-14.36.08:378][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.04.17-14.36.08:561][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.04.17-14.36.09:330][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: Available device profiles:
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591C00][00000409459C6000 52] GlobalDefaults,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591800][0000040945DE0000 52] Windows,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592E00][0000040945DE7800 52] WindowsEditor,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E590E00][0000040945DE5000 52] WindowsServer,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E590800][0000040948F60000 52] WindowsClient,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592C00][00000409459D7800 52] IOS,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591200][000004093C470000 52] iPadAir2,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593C00][000004094F030000 52] IPadPro,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593E00][000004094F032800 52] iPadAir3,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592200][000004094F037800 52] iPadAir4,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591400][000004094F03A000 52] iPadAir5,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593600][000004094F03C800 52] iPadMini4,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591000][00000409459DC800 52] iPadMini5,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593200][000004094F035000 52] iPadMini6,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595A00][000004094E7F5000 52] iPhone6S,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595C00][000004094E7F2800 52] iPhone7,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595E00][000004094E7F0000 52] iPodTouch7,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594E00][000004094E7FA000 52] iPhone6SPlus,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592A00][000004094E7FC800 52] iPhone7Plus,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594000][0000040945DEA000 52] iPhoneSE,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594800][000004094F020000 52] iPhone8,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593400][000004094F025000 52] iPhone8Plus,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594600][000004094F027800 52] iPhoneX,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595800][000004094F02A000 52] iPhoneXS,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592600][000004094F02C800 52] iPhoneXSMax,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E591600][000004094E7F7800 52] iPhoneXR,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595400][000004094F040000 52] iPhone11,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592800][000004094F045000 52] iPhone11Pro,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592000][000004094F047800 52] iPhone11ProMax,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594200][000004094F04A000 52] iPhoneSE2,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595600][000004094F04C800 52] iPhone12Mini,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593A00][000004094F022800 52] iPhone12,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594C00][000004094F050000 52] iPhone12Pro,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E592400][000004094F055000 52] iPhone12ProMax,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596000][000004094F057800 52] iPhone13Mini,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595000][000004094F05A000 52] iPhone13,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594400][000004094F05C800 52] iPhone13Pro,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596200][000004094F042800 52] iPhone13ProMax,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E590A00][000004094F060000 52] iPhoneSE3,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E590C00][000004094F065000 52] iPhone14,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593800][000004094F067800 52] iPhone14Plus,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596800][000004094F06A000 52] iPhone14Pro,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597000][000004094F06C800 52] iPhone14ProMax,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E593000][000004094F052800 52] iPadPro105,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E594A00][000004094F070000 52] iPadPro129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597200][000004094F075000 52] iPadPro97,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596C00][000004094F077800 52] iPadPro2_129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596400][000004094F07A000 52] iPad5,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596600][000004094F07C800 52] iPad6,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597800][000004094F062800 52] iPad7,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598000][000004094F080000 52] iPad8,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596E00][000004094F085000 52] iPad9,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E595200][000004094F087800 52] iPad10,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598200][000004094F08A000 52] iPadPro11,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597C00][000004094F08C800 52] iPadPro2_11,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597400][000004094F072800 52] iPadPro3_11,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597600][000004094F090000 52] iPadPro4_11,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598800][000004094F095000 52] iPadPro3_129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599000][000004094F097800 52] iPadPro4_129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597E00][000004094F09A000 52] iPadPro5_129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E596A00][000004094F09C800 52] iPadPro6_129,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599200][000004094F082800 52] AppleTV,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598C00][000004094F0A0000 52] AppleTV4K,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598400][000004094F0A5000 52] AppleTV2_4K,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598600][000004094F0A7800 52] TVOS,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599800][000004094F0AC800 52] Mac,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59AE00][000004094F0AA000 52] MacEditor,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599A00][000004094F092800 52] MacClient,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599C00][000004094F0B0000 52] MacServer,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59B800][000004094F0B7800 52] Linux,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59BA00][000004094F0B5000 52] LinuxEditor,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59B000][000004094F0BA000 52] LinuxArm64Editor,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E598A00][000004094F0BC800 52] LinuxArm64,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E597A00][000004094F0A2800 52] LinuxClient,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599400][000004094F0C0000 52] LinuxArm64Client,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59BE00][000004094F0C5000 52] LinuxServer,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59A200][000004094F0C7800 52] LinuxArm64Server,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59B200][000004094F0CA000 52] Android,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59AC00][000004094F0CC800 52] Android_Preview_OpenGL,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E599E00][000004094F0B2800 52] Android_Preview_Vulkan,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59A400][000004094F0D0000 52] Android_Low,
[2024.04.17-14.36.09:330][ 0]LogDeviceProfileManager: [000004094E59AA00][000004094F0D5000 52] Android_Mid,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59C000][000004094F0D7800 52] Android_High,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59B400][000004094F0DA000 52] Android_Default,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59B600][000004094F0DC800 52] Android_Adreno4xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59C200][000004094F0C2800 52] Android_Adreno5xx_Low,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59A800][000004094F0E0000 52] Android_Adreno5xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59A000][000004094F0E5000 52] Android_Adreno6xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59BC00][000004094F0E7800 52] Android_Adreno6xx_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59C800][000004094F0EA000 52] Android_Adreno7xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59D000][000004094F0EC800 52] Android_Adreno7xx_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59A600][000004094F0D2800 52] Android_Mali_T6xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E598E00][000004094F0F0000 52] Android_Mali_T7xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59D200][000004094F0F5000 52] Android_Mali_T8xx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59CC00][000004094F0F7800 52] Android_Mali_G71,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59C400][000004094F0FA000 52] Android_Mali_G72,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59C600][000004094F0FC800 52] Android_Mali_G72_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59D800][000004094F0E2800 52] Android_Mali_G76,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59E000][000004094F100000 52] Android_Mali_G76_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59CE00][000004094F105000 52] Android_Mali_G77,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E599600][000004094F107800 52] Android_Mali_G77_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59E200][000004094F10A000 52] Android_Mali_G78,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59DC00][000004094F10C800 52] Android_Mali_G78_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59D400][000004094F0F2800 52] Android_Mali_G710,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59D600][000004094F110000 52] Android_Mali_G710_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59E800][000004094F115000 52] Android_Xclipse_920,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59F000][000004094F117800 52] Android_Xclipse_920_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59DE00][000004094F11A000 52] Android_Vulkan_SM5,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59CA00][000004094F11C800 52] Android_PowerVR_G6xxx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59F200][000004094F102800 52] Android_PowerVR_GT7xxx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59EC00][000004094F120000 52] Android_PowerVR_GE8xxx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59FE00][000004094F125000 52] Android_PowerVR_GM9xxx,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094E59F600][000004094F127800 52] Android_PowerVR_GM9xxx_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [00000409481BF600][000004094F12A000 52] Android_TegraK1,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094F140000][000004094F12C800 52] Android_Unknown_Vulkan,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094F141200][000004094F112800 52] Oculus_Quest,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094F140800][000004094F130000 52] Oculus_Quest2,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: [000004094F141600][000004094F135000 52] HoloLens,
[2024.04.17-14.36.09:331][ 0]LogDeviceProfileManager: Active device profile: [000004094E592E00][0000040945DE7800 52] WindowsEditor
[2024.04.17-14.36.09:331][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
[2024.04.17-14.36.09:331][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.04.17-14.36.09:336][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.17-14.36.09:336][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2024.04.17-14.36.09:341][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.17-14.36.09:344][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“Platform_InvalidHostPrerequisites”, Error=“Android Studio is not installed correctly.|Android SDK directory is not set correctly.”)
[2024.04.17-14.36.09:344][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.17-14.36.09:344][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.17-14.36.09:344][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.17-14.36.09:344][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
[2024.04.17-14.36.09:353][ 0]LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” -Device=Win64@DESKTOP-4JJA3QV’
[2024.04.17-14.36.09:353][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/MyProject.uproject” -Device=Win64@DESKTOP-4JJA3QV” -nocompile -nocompileuat ]
[2024.04.17-14.36.09:448][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.04.17-14.36.09:603][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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[2024.04.17-14.36.09:825][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.04.17-14.36.09:825][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.04.17-14.36.09:825][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.04.17-14.36.09:825][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.04.17-14.36.09:825][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.04.17-14.36.10:135][ 0]LogNetVersion: MyProject 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 2950434973)
[2024.04.17-14.36.10:371][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.04.17-14.36.10:954][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
[2024.04.17-14.36.10:954][ 0]LogUObjectAllocator: 5786384 out of 0 bytes used by permanent object pool.
[2024.04.17-14.36.10:954][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.04.17-14.36.11:014][ 0]LogSlate: Border
[2024.04.17-14.36.11:014][ 0]LogSlate: BreadcrumbButton
[2024.04.17-14.36.11:014][ 0]LogSlate: Brushes.Title
[2024.04.17-14.36.11:014][ 0]LogSlate: Default
[2024.04.17-14.36.11:014][ 0]LogSlate: Icons.Save
[2024.04.17-14.36.11:014][ 0]LogSlate: Icons.Toolbar.Settings
[2024.04.17-14.36.11:014][ 0]LogSlate: ListView
[2024.04.17-14.36.11:014][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.04.17-14.36.11:014][ 0]LogSlate: SoftwareCursor_Grab
[2024.04.17-14.36.11:014][ 0]LogSlate: TableView.DarkRow
[2024.04.17-14.36.11:014][ 0]LogSlate: TableView.Row
[2024.04.17-14.36.11:014][ 0]LogSlate: TreeView
[2024.04.17-14.36.11:500][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-4JJA3QV: (Name=DESKTOP-4JJA3QV, Type=Computer, Status=Valid, , Flags=“Device_InstallSoftwareValid”)
[2024.04.17-14.36.11:784][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3FB8E4F9483FFCB9BD637A87AF41C4A6 | Instance: F87360B04854FC3A5A40DF8EEF2990B2 (DESKTOP-4JJA3QV-8180).
[2024.04.17-14.36.11:928][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.04.17-14.36.11:930][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.1.44’ to multicast group ‘230.0.0.1:6666’
[2024.04.17-14.36.11:941][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.04.17-14.36.12:538][ 0]LogPython: Using Python 3.9.7
[2024.04.17-14.36.13:740][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.04.17-14.36.13:762][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.04.17-14.36.14:645][ 0]SourceControl: Source control is disabled
[2024.04.17-14.36.14:654][ 0]SourceControl: Source control is disabled
[2024.04.17-14.36.14:683][ 0]SourceControl: Source control is disabled
[2024.04.17-14.36.14:696][ 0]LogUProjectInfo: Found projects:
[2024.04.17-14.36.15:421][ 0]LogOpenImageDenoise: OIDN starting up
[2024.04.17-14.36.15:873][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.04.17-14.36.15:926][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.17-14.36.15:926][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.17-14.36.16:163][ 0]LogCollectionManager: Loaded 0 collections in 0.002548 seconds
[2024.04.17-14.36.16:165][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Saved/Collections/’ took 0.00s
[2024.04.17-14.36.16:168][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Content/Developers/jakeb/Collections/’ took 0.00s
[2024.04.17-14.36.16:169][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Content/Collections/’ took 0.00s
[2024.04.17-14.36.16:707][ 0]LogEngine: Initializing Engine…
[2024.04.17-14.36.16:717][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2024.04.17-14.36.16:737][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.04.17-14.36.16:744][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material.
[2024.04.17-14.36.16:752][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material.
[2024.04.17-14.36.16:761][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material.
[2024.04.17-14.36.16:773][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material.
[2024.04.17-14.36.16:780][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material.
[2024.04.17-14.36.16:788][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material.
[2024.04.17-14.36.17:068][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.04.17-14.36.17:093][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.17-14.36.17:121][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.04.17-14.36.17:122][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.04.17-14.36.17:122][ 0]LogInit: Texture streaming: Enabled
[2024.04.17-14.36.17:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1
[2024.04.17-14.36.17:179][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2024.04.17-14.36.17:205][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2024.04.17-14.36.17:210][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.04.17-14.36.17:213][ 0]LogAudio: Display: AudioInfo: ‘BINKA’ Registered
[2024.04.17-14.36.17:214][ 0]LogAudio: Display: AudioInfo: ‘PCM’ Registered
[2024.04.17-14.36.17:214][ 0]LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
[2024.04.17-14.36.17:214][ 0]LogAudio: Display: AudioInfo: ‘OGG’ Registered
[2024.04.17-14.36.17:214][ 0]LogAudio: Display: AudioInfo: ‘OPUS’ Registered
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2024.04.17-14.36.17:215][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.04.17-14.36.17:215][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.04.17-14.36.17:243][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.04.17-14.36.17:284][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)
[2024.04.17-14.36.17:285][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.04.17-14.36.17:307][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.04.17-14.36.17:307][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.04.17-14.36.17:308][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.04.17-14.36.17:308][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.04.17-14.36.17:310][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.04.17-14.36.17:310][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.04.17-14.36.17:310][ 0]LogInit: FAudioDevice initialized.
[2024.04.17-14.36.17:310][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2024.04.17-14.36.17:329][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.04.17-14.36.17:342][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.04.17-14.36.17:342][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: MyProjectEditor Win64 Development
[2024.04.17-14.36.17:343][ 0]LogLiveCoding: Display: First instance in process group “UE_MyProject_0x22942847”, spawning console
[2024.04.17-14.36.17:698][ 0]LogLiveCoding: Display: Waiting for server
[2024.04.17-14.36.18:662][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.04.17-14.36.18:713][ 0]LogInit: Transaction tracking system initialized
[2024.04.17-14.36.18:773][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.04.17-14.36.18:773][ 0]LogSourceControl: Uncontrolled asset enumeration started…
[2024.04.17-14.36.18:795][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.021588 seconds (Found 122 uncontrolled assets)
[2024.04.17-14.36.18:824][ 0]BlueprintLog: New page: Editor Load
[2024.04.17-14.36.19:086][ 0]LocalizationService: Localization service is disabled
[2024.04.17-14.36.19:138][ 0]TimingProfiler: Initialize
[2024.04.17-14.36.19:138][ 0]TimingProfiler: OnSessionChanged
[2024.04.17-14.36.19:138][ 0]LoadingProfiler: Initialize
[2024.04.17-14.36.19:138][ 0]LoadingProfiler: OnSessionChanged
[2024.04.17-14.36.19:138][ 0]NetworkingProfiler: Initialize
[2024.04.17-14.36.19:138][ 0]NetworkingProfiler: OnSessionChanged
[2024.04.17-14.36.19:138][ 0]MemoryProfiler: Initialize
[2024.04.17-14.36.19:138][ 0]MemoryProfiler: OnSessionChanged
[2024.04.17-14.36.19:763][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Content/’ took 0.04s
[2024.04.17-14.36.19:912][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
[2024.04.17-14.36.19:955][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.04.17-14.36.20:332][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.04.17-14.36.20:334][ 0]SourceControl: Source control is disabled
[2024.04.17-14.36.20:334][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 25.740
[2024.04.17-14.36.20:334][ 0]Cmd: MAP LOAD FILE=”…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/MyProject/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.04.17-14.36.20:339][ 0]LightingResults: New page: Lighting Build
[2024.04.17-14.36.20:344][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.04.17-14.36.20:344][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.17-14.36.20:345][ 0]MapCheck: New page: Map Check
[2024.04.17-14.36.20:345][ 0]LightingResults: New page: Lighting Build
[2024.04.17-14.36.20:351][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2024.04.17-14.36.20:356][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.04.17-14.36.20:521][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Main’.
[2024.04.17-14.36.20:522][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.17-14.36.20:522][ 0]LogAIModule: Creating AISystem for world Main
[2024.04.17-14.36.20:535][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.04.17-14.36.20:543][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.04.17-14.36.20:544][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.04.17-14.36.20:544][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.396ms to complete.
[2024.04.17-14.36.20:544][ 0]LogFileHelpers: Loading map ‘Main’ took 0.210
[2024.04.17-14.36.20:579][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 25.985
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: ================================================
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.04.17-14.36.20:579][ 0]LogShaderCompilers: Display: ================================================
[2024.04.17-14.36.20:723][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.17-14.36.20:728][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.17-14.36.20:734][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.17-14.36.20:739][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.17-14.36.20:845][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:853][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:861][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:869][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:876][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:882][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:889][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:896][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:905][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.20:910][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
[2024.04.17-14.36.21:351][ 0]LogSlate: Took 0.004921 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2024.04.17-14.36.21:357][ 0]LogSlate: Took 0.003632 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2024.04.17-14.36.21:362][ 0]LogSlate: Took 0.003748 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2024.04.17-14.36.21:384][ 0]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2024.04.17-14.36.21:853][ 0]LogStall: Startup…
[2024.04.17-14.36.21:855][ 0]LogStall: Startup complete.
[2024.04.17-14.36.21:869][ 0]LogLoad: (Engine Initialization) Total time: 27.27 seconds
[2024.04.17-14.36.21:869][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.04.17-14.36.21:996][ 0]LogAssetRegistry: Asset discovery search completed in 13.6325 seconds
[2024.04.17-14.36.22:028][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000011 seconds (updated 0 objects)
[2024.04.17-14.36.23:284][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.04.17-14.36.37:794][670]LogSlate: Took 0.005016 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2024.04.17-14.36.37:804][670]LogSlate: Took 0.004155 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2024.04.17-14.38.07:155][329]LogDerivedDataCache: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.253 and deleted 0 files with total size 0 MiB. Scanned 3015 files in 2988 folders with total size 116 MiB.
[2024.04.17-14.40.27:812][755]LogStaticMesh: Display: Building static mesh SM_Wall_B…
[2024.04.17-14.40.27:829][755]LogStaticMesh: Built static mesh [0.02s] /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B
[2024.04.17-14.40.27:908][755]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Trims_C_N_normals.T_Trims_C_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: ================================================
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: Total job queries 23, among them cache hits 0 (0.00%)
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: Tracking 23 distinct input hashes that result in 18 distinct outputs (78.26%)
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.04.17-14.40.27:963][757]LogShaderCompilers: Display: ================================================
[2024.04.17-14.40.28:142][758]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B
[2024.04.17-14.40.28:142][758]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B
[2024.04.17-14.40.28:143][758]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B as actor: StaticMeshActor /Game/Main.Main:PersistentLevel.StaticMeshActor_0
[2024.04.17-14.40.28:214][760]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Trims_C_Diff.T_Trims_C_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.40.31:037][ 47]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B
[2024.04.17-14.40.31:037][ 47]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B
[2024.04.17-14.40.31:039][ 47]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Wall_B.SM_Wall_B as actor: StaticMeshActor /Game/Main.Main:PersistentLevel.StaticMeshActor_5
[2024.04.17-14.40.40:763][142]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.17-14.40.40:789][142]LogSlate: Took 0.000279 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2024.04.17-14.40.40:854][142]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.17-14.40.40:880][142]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.17-14.40.40:908][142]LogViewport: Scene viewport resized to 1416x837, mode Windowed.
[2024.04.17-14.40.40:933][143]LogViewport: Scene viewport resized to 761x449, mode Windowed.
[2024.04.17-14.40.41:060][144]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.17-14.42.11:759][850]LogViewport: Scene viewport resized to 910x537, mode Windowed.
[2024.04.17-14.42.11:796][851]LogViewport: Scene viewport resized to 1274x753, mode Windowed.
[2024.04.17-14.42.11:900][852]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2024.04.17-14.44.04:214][800]Cmd: DELETE
[2024.04.17-14.44.04:214][800]Cmd: ACTOR DELETE
[2024.04.17-14.44.04:220][800]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.04.17-14.44.04:230][800]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.04.17-14.44.04:231][800]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2024.04.17-14.44.04:895][859]Cmd: DELETE
[2024.04.17-14.44.04:895][859]Cmd: ACTOR DELETE
[2024.04.17-14.44.04:897][859]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.04.17-14.44.04:904][859]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.04.17-14.44.04:905][859]LogEditorActor: Deleted 1 Actors (0.010 secs)
[2024.04.17-14.44.29:381][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/08/16/b89ff7cb999c1cd1d956b9c184090be9331b.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_Diff’.
[2024.04.17-14.44.29:381][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/be/cf/c0540b6bd8f8d6f1f3cf86acf8caec08d9d7.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_DefaultLight_S’.
[2024.04.17-14.44.29:381][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/25/ec/9a45e3e3d7e96d0e2566fc8d575433d89b79.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M’.
[2024.04.17-14.44.29:381][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/03/82/7a597c168e5572bbceaab470b86bb3e7327d.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_N_normals’.
[2024.04.17-14.44.29:382][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/47/f0/982086c1ad355088360d42a9a0821409da7d.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Metal_Brushed_N’.
[2024.04.17-14.44.29:382][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/BulkDataList/80/3c/7633fb0ba35777a6b0d85ca32cce12e2a862.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Metal_Scratches_M’.
[2024.04.17-14.44.29:383][205]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/8c/31/3487e74435656ba725f79a6811dcfbfcc5b8.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_DefaultLight_S.T_DefaultLight_S’.
[2024.04.17-14.44.29:384][205]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_DefaultLight_S.T_DefaultLight_S (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:386][205]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_N_normals.T_Hall_Doorway_L_N_normals (TFO_BC5, 128x128 x1x1x1) (Required Memory Estimate: 4.68743 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:432][205]LogStaticMesh: Display: Building static mesh SM_Doorway_L…
[2024.04.17-14.44.29:444][205]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:454][205]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_M.T_Hall_Doorway_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 305.145823 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:507][206]LogStaticMesh: Built static mesh [0.08s] /Game/StarterBundle/ModularSci_Int/Meshes/SM_Doorway_L.SM_Doorway_L
[2024.04.17-14.44.29:560][208]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/99/89/f1f47fc24962a3a8079c5839786ab06c1874.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M’.
[2024.04.17-14.44.29:563][208]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/77/cf/f3684f31fd4d3ebb803bcb1fc6a2e47ddc4f.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M’.
[2024.04.17-14.44.29:563][208]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/84/9b/0f748410384434a1cc90e829e5af0e81d414.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M’.
[2024.04.17-14.44.29:563][208]LogDerivedDataCache: Display: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Failed to load file C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/bc/52/02a4991784101d0cc765521a93ebee2d47ea.udd from ‘/Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M’.
[2024.04.17-14.44.29:663][211]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_M.T_Trims_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:670][211]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_M_B.T_Trims_A_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:673][211]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_N_normals.T_Hall_Door_L_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:685][212]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_N_normals.T_Trims_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:910][219]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularSci_Int/Meshes/SM_Doorway_L.SM_Doorway_L
[2024.04.17-14.44.29:911][219]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularSci_Int/Meshes/SM_Doorway_L.SM_Doorway_L
[2024.04.17-14.44.29:912][219]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterBundle/ModularSci_Int/Meshes/SM_Doorway_L.SM_Doorway_L as actor: StaticMeshActor /Game/Main.Main:PersistentLevel.StaticMeshActor_93
[2024.04.17-14.44.29:917][219]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_Diff.T_Trims_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:930][219]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_Diff.T_Hall_Doorway_L_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:980][220]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_Diff_B.T_Trims_A_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.04.17-14.44.29:988][221]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_Diff.T_Hall_Door_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast

Seems like your shader cache might have either gotten corrupted or it’s incompatible with the new drivers.

You can delete the engine’s DerivedDataCache. It should rebuild it (though building shaders will take a while as it’s over 6 thousand shaders)

In you case also try deleting
C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache
as they are the folders that are throwing errors.

I have done this, and it will work for a minute. I am able to place a static mesh, when I switch to placing a different static mesh, it crashes. On this project, I have placed floors, crashed when trying to place the first wall, deleted derived data cache, then was able to place walls, switched to place a door way then crash. I had upgraded from a ryzen 5 to a ryzen 9. I upgraded my ram/replaced ram. and upgraded the graphics card. Now I went head and did a complete fresh install of windows with all these upgrades, and made sure to delete old graphics card drivers and reinstall. So I am at a loss now. It only crashes with unreal. I can do anything else pc intensive.

Have you tried using nvidia studio drivers? Or try going back a version of drivers.
You could also run memtest to check if the memory is a 100% ok.
Also do you have a lot of free space on drive C?

Is that also the full log? It’s not mentioning any errors besides the fail to load error.
In crashes there are usually critical errors.

I have 1.5 tb free, its a new ssd that I installed all this fresh on. I went into nvidia control panel and reset the graphics card settings to default and it worked for a bit, but is still crashing when I grab a new static mesh. I have tried both game ready and studio. This is my most recent log.

Log file open, 04/22/24 19:30:37
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=0)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=0)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=18124)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: Aliens
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark’
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.1-CL-23901901”
LogCsvProfiler: Display: Metadata set : engineversion=“5.1.1-23901901+++UE5+Release-5.1”
LogCsvProfiler: Display: Metadata set : commandline=“” “C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” -AUTH_LOGIN=unused -AUTH_PASSWORD=32a51ea08d2e4d0f8ae8c38c51889092 -AUTH_TYPE=exchangecode -epicapp=UE_5.1 -epicenv=Prod -EpicPortal -epicusername=UEjake -epicuserid=9f00ab3e04d44f1fbf388722acd7c998 -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.4291] "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 9 3900XT 12-Core Processor”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : loginid=“124196154109757f664d9a969ae14470”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.307596
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-67B3DAC248548781B6998A8EBF74FB2B
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds
LogConfig: Display: Loading Mac ini files took 0.10 seconds
LogConfig: Display: Loading HoloLens ini files took 0.10 seconds
LogConfig: Display: Loading Android ini files took 0.10 seconds
LogConfig: Display: Loading IOS ini files took 0.10 seconds
LogConfig: Display: Loading Windows ini files took 0.12 seconds
LogConfig: Display: Loading TVOS ini files took 0.12 seconds
LogConfig: Display: Loading Unix ini files took 0.12 seconds
LogConfig: Display: Loading Linux ini files took 0.14 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin Iris
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Found config from plugin[Interchange] Game
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.1-CL-23901901
LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1
LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
LogInit: Net CL: 23058290
LogInit: OS: Windows 10 (22H2) [10.0.19045.4291] (), CPU: AMD Ryzen 9 3900XT 12-Core Processor , GPU: NVIDIA GeForce RTX 2080 Ti
LogInit: Compiled (64-bit): Jan 30 2023 05:19:00
LogInit: Compiled with Visual C++: 19.29.30147.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.1
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=32a51ea08d2e4d0f8ae8c38c51889092 -AUTH_TYPE=exchangecode -epicapp=UE_5.1 -epicenv=Prod -EpicPortal -epicusername=UEjake -epicuserid=9f00ab3e04d44f1fbf388722acd7c998 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.1/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.04.23-00.30.37:845][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.04.23-00.30.37:848][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.04.23-00.30.37:848][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.04.23-00.30.37:849][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.04.23-00.30.37:849][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.04.23-00.30.37:849][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.04.23-00.30.37:860][ 0]LogD3D12RHI: Aftermath initialized
[2024.04.23-00.30.37:860][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.04.23-00.30.38:067][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2080 Ti (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.23-00.30.38:067][ 0]LogD3D12RHI: Adapter has 11027MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 2 output[s]
[2024.04.23-00.30.38:075][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.04.23-00.30.38:075][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32742MB of shared system memory, 0 output[s]
[2024.04.23-00.30.38:075][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.04.23-00.30.38:075][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.23-00.30.38:075][ 0]LogHAL: Display: Platform has ~ 64 GB [68665167872 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.04.23-00.30.38:075][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.04.23-00.30.38:075][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2024.04.23-00.30.38:075][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2024.04.23-00.30.38:075][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.04.23-00.30.38:075][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.04.23-00.30.38:075][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.04.23-00.30.38:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.04.23-00.30.38:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Saved/Config/WindowsEditor/Editor.ini]
[2024.04.23-00.30.38:075][ 0]LogInit: Computer: DESKTOP-4JJA3QV
[2024.04.23-00.30.38:075][ 0]LogInit: User: jakeb
[2024.04.23-00.30.38:075][ 0]LogInit: CPU Page size=4096, Cores=12
[2024.04.23-00.30.38:075][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.04.23-00.30.38:075][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
[2024.04.23-00.30.38:075][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.04.23-00.30.38:075][ 0]LogMemory: Process Physical Memory: 322.77 MB used, 334.38 MB peak
[2024.04.23-00.30.38:075][ 0]LogMemory: Process Virtual Memory: 333.51 MB used, 333.51 MB peak
[2024.04.23-00.30.38:075][ 0]LogMemory: Physical Memory: 18767.52 MB used, 46716.68 MB free, 65484.21 MB total
[2024.04.23-00.30.38:075][ 0]LogMemory: Virtual Memory: 25158.88 MB used, 50053.33 MB free, 75212.20 MB total
[2024.04.23-00.30.38:075][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2024.04.23-00.30.38:081][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.04.23-00.30.38:093][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.04.23-00.30.38:094][ 0]LogInit: Using OS detected language (en-US).
[2024.04.23-00.30.38:094][ 0]LogInit: Using OS detected locale (en-US).
[2024.04.23-00.30.38:103][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2024.04.23-00.30.38:287][ 0]LogInit: Setting process to per monitor DPI aware
[2024.04.23-00.30.38:298][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.04.23-00.30.38:298][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2024.04.23-00.30.38:298][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2024.04.23-00.30.38:316][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.04.23-00.30.38:316][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.04.23-00.30.38:526][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.04.23-00.30.38:527][ 0]LogWindows: Attached monitors:
[2024.04.23-00.30.38:527][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY1’ [PRIMARY]
[2024.04.23-00.30.38:527][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) → (3840, 1040), device: ‘\.\DISPLAY2’
[2024.04.23-00.30.38:527][ 0]LogWindows: Found 2 attached monitors.
[2024.04.23-00.30.38:527][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.04.23-00.30.38:527][ 0]LogRHI: RHI Adapter Info:
[2024.04.23-00.30.38:527][ 0]LogRHI: Name: NVIDIA GeForce RTX 2080 Ti
[2024.04.23-00.30.38:527][ 0]LogRHI: Driver Version: 552.22 (internal:31.0.15.5222, unified:552.22)
[2024.04.23-00.30.38:528][ 0]LogRHI: Driver Date: 4-11-2024
[2024.04.23-00.30.38:528][ 0]LogD3D12RHI: GPU DeviceId: 0x1e04 (for the marketing name, search the web for “GPU Device Id”)
[2024.04.23-00.30.38:528][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.04.23-00.30.38:532][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.04.23-00.30.38:532][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: Bindless resources are supported
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.04.23-00.30.38:660][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.04.23-00.30.38:714][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.04.23-00.30.38:715][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.04.23-00.30.38:715][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.04.23-00.30.38:737][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.04.23-00.30.38:737][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.04.23-00.30.38:737][ 0]LogRHI: Texture pool is 6463 MB (70% of 9233 MB)
[2024.04.23-00.30.38:737][ 0]LogD3D12RHI: Async texture creation enabled
[2024.04.23-00.30.38:737][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.04.23-00.30.38:767][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” -platform=all’
[2024.04.23-00.30.38:767][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyReport_0.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyLog_0.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” -platform=all” ]
[2024.04.23-00.30.38:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.04.23-00.30.38:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.04.23-00.30.38:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.04.23-00.30.38:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.04.23-00.30.38:801][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.04.23-00.30.38:801][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2024.04.23-00.30.38:801][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.04.23-00.30.38:802][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.04.23-00.30.38:802][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.04.23-00.30.38:803][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.04.23-00.30.38:804][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2024.04.23-00.30.38:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2024.04.23-00.30.38:837][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
[2024.04.23-00.30.38:837][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
[2024.04.23-00.30.38:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2024.04.23-00.30.38:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2024.04.23-00.30.38:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2024.04.23-00.30.38:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
[2024.04.23-00.30.38:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2024.04.23-00.30.38:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2024.04.23-00.30.38:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
[2024.04.23-00.30.38:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
[2024.04.23-00.30.38:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
[2024.04.23-00.30.38:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2024.04.23-00.30.38:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2024.04.23-00.30.38:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2024.04.23-00.30.38:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2024.04.23-00.30.38:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2024.04.23-00.30.38:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2024.04.23-00.30.38:859][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.04.23-00.30.38:868][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.04.23-00.30.38:872][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.04.23-00.30.38:872][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.04.23-00.30.38:872][ 0]LogTargetPlatformManager: ADPCM
[2024.04.23-00.30.38:872][ 0]LogTargetPlatformManager: PCM
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: BINKA
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: OGG
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.04.23-00.30.38:875][ 0]LogTargetPlatformManager: OPUS
[2024.04.23-00.30.38:934][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.04.23-00.30.38:941][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: VVM_1_0
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.04.23-00.30.38:949][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.04.23-00.30.38:949][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.04.23-00.30.38:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.04.23-00.30.38:953][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.04.23-00.30.38:953][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.23-00.30.38:953][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.04.23-00.30.38:977][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.04.23-00.30.38:977][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.23-00.30.38:977][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.04.23-00.30.38:987][ 0]LogDerivedDataCache: Speed tests for C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.04.23-00.30.38:987][ 0]LogDerivedDataCache: Display: Performance to C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.08ms. RandomReadSpeed=667.30MBs, RandomWriteSpeed=137.53MBs. Assigned SpeedClass ‘Local’
[2024.04.23-00.30.38:988][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.04.23-00.30.38:988][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.04.23-00.30.38:988][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.04.23-00.30.38:989][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.04.23-00.30.38:989][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.04.23-00.30.38:989][ 0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/Shaders/WorkingDirectory/25168/).
[2024.04.23-00.30.38:990][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/jakeb/AppData/Local/Temp/UnrealShaderWorkingDir/5A710E5942751FC1CE4F19BE4E95A897/’.
[2024.04.23-00.30.38:990][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.04.23-00.30.38:990][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
[2024.04.23-00.30.39:797][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.04.23-00.30.39:853][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.04.23-00.30.39:853][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.23-00.30.41:625][ 0]LogSlate: Using FreeType 2.10.0
[2024.04.23-00.30.41:625][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.04.23-00.30.41:675][ 0]LogAssetRegistry: FAssetRegistry took 0.0178 seconds to start up
[2024.04.23-00.30.41:685][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.04.23-00.30.41:835][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.04.23-00.30.41:945][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Water_N.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Pine_N.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Panel_N.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Pine_D.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Water_M.uasset has malformed tag
[2024.04.23-00.30.41:946][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset has malformed tag
[2024.04.23-00.30.41:947][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Statue_M.uasset has malformed tag
[2024.04.23-00.30.41:947][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Oak_D.uasset has malformed tag
[2024.04.23-00.30.41:947][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Oak_N.uasset has malformed tag
[2024.04.23-00.30.41:949][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset has malformed tag
[2024.04.23-00.30.41:949][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Dot_N.uasset has malformed tag
[2024.04.23-00.30.41:949][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_TableRound_M.uasset has malformed tag
[2024.04.23-00.30.41:949][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Dot_M.uasset has malformed tag
[2024.04.23-00.30.41:949][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Statue_N.uasset has malformed tag
[2024.04.23-00.30.41:950][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset has malformed tag
[2024.04.23-00.30.41:950][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Tech_Panel_M.uasset has malformed tag
[2024.04.23-00.30.41:950][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_TableRound_N.uasset has malformed tag
[2024.04.23-00.30.41:950][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Shelf_N.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Spark_Core.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Smoke_SubUV.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Slate_N.uasset has malformed tag
[2024.04.23-00.30.41:957][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset has malformed tag
[2024.04.23-00.30.41:958][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset has malformed tag
[2024.04.23-00.30.41:958][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Shelf_M.uasset has malformed tag
[2024.04.23-00.30.41:960][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Single_Tile_N.uasset has malformed tag
[2024.04.23-00.30.41:960][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Slate_D.uasset has malformed tag
[2024.04.23-00.30.41:960][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Steel_N.uasset has malformed tag
[2024.04.23-00.30.41:960][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Rust_N.uasset has malformed tag
[2024.04.23-00.30.41:960][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset has malformed tag
[2024.04.23-00.30.41:961][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset has malformed tag
[2024.04.23-00.30.41:961][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset has malformed tag
[2024.04.23-00.30.41:961][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_RockMesh_M.uasset has malformed tag
[2024.04.23-00.30.41:961][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_RockMesh_N.uasset has malformed tag
[2024.04.23-00.30.41:962][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Rust_D.uasset has malformed tag
[2024.04.23-00.30.41:962][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset has malformed tag
[2024.04.23-00.30.41:962][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Steel_D.uasset has malformed tag
[2024.04.23-00.30.41:962][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset has malformed tag
[2024.04.23-00.30.41:968][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Gold_N.uasset has malformed tag
[2024.04.23-00.30.41:968][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Copper_D.uasset has malformed tag
[2024.04.23-00.30.41:968][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Gradinet_01.uasset has malformed tag
[2024.04.23-00.30.41:968][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Gold_D.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Ground_Grass_D.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Ground_Moss_N.uasset has malformed tag
[2024.04.23-00.30.41:969][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Frame_N.uasset has malformed tag
[2024.04.23-00.30.41:970][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Lamp_N.uasset has malformed tag
[2024.04.23-00.30.41:970][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_ground_Moss_D.uasset has malformed tag
[2024.04.23-00.30.41:971][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Ground_Grass_N.uasset has malformed tag
[2024.04.23-00.30.41:971][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Lamp_M.uasset has malformed tag
[2024.04.23-00.30.41:971][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Explosion_SubUV.uasset has malformed tag
[2024.04.23-00.30.41:971][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Fire_SubUV.uasset has malformed tag
[2024.04.23-00.30.41:971][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_MacroVariation.uasset has malformed tag
[2024.04.23-00.30.41:972][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Door_N.uasset has malformed tag
[2024.04.23-00.30.41:972][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Dust_Particle_D.uasset has malformed tag
[2024.04.23-00.30.41:972][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Frame_M.uasset has malformed tag
[2024.04.23-00.30.41:973][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset has malformed tag
[2024.04.23-00.30.41:976][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Door_M.uasset has malformed tag
[2024.04.23-00.30.41:982][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset has malformed tag
[2024.04.23-00.30.41:982][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset has malformed tag
[2024.04.23-00.30.41:983][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset has malformed tag
[2024.04.23-00.30.41:992][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_StatueGlass.uasset has malformed tag
[2024.04.23-00.30.41:992][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset has malformed tag
[2024.04.23-00.30.41:992][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Spark.uasset has malformed tag
[2024.04.23-00.30.41:992][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Bush.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Lamp.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Chair.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Rock.uasset has malformed tag
[2024.04.23-00.30.41:993][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Door.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Burst.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Statue.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_TableRound.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset has malformed tag
[2024.04.23-00.30.41:994][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset has malformed tag
[2024.04.23-00.30.41:995][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Particles/Materials/m_flare_01.uasset has malformed tag
[2024.04.23-00.30.41:995][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Frame.uasset has malformed tag
[2024.04.23-00.30.41:995][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Props/Materials/M_Shelf.uasset has malformed tag
[2024.04.23-00.30.41:996][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Materials/M_Basic_Floor.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset has malformed tag
[2024.04.23-00.30.42:000][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset has malformed tag
[2024.04.23-00.30.42:001][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset has malformed tag
[2024.04.23-00.30.42:001][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Blueprints/Assets/Skybox.uasset has malformed tag
[2024.04.23-00.30.42:051][ 0]LogAssetRegistry: Error: Package C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/StarterContent/Architecture/Floor_400x400.uasset has malformed tag
[2024.04.23-00.30.42:540][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: Available device profiles:
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453C00][0000049ED5FC0000 52] GlobalDefaults,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453800][0000049ED5EDA000 52] Windows,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454E00][0000049ED5ED5000 52] WindowsEditor,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD452200][0000049ED5ED7800 52] WindowsServer,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454C00][0000049ED4C92800 52] WindowsClient,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454400][0000049ED5680000 52] IOS,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453600][0000049ED5687800 52] iPadAir2,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455C00][0000049ECB44A000 52] IPadPro,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455E00][0000049ED5ED0000 52] iPadAir3,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454600][0000049ED5685000 52] iPadAir4,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455400][0000049EDD7C0000 52] iPadAir5,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453000][0000049EDD7C5000 52] iPadMini4,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454800][0000049EDD7C7800 52] iPadMini5,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455200][0000049EDD7CA000 52] iPadMini6,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457A00][0000049EDE0A0000 52] iPhone6S,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457C00][0000049EDE0A2800 52] iPhone7,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457E00][0000049EDE0A5000 52] iPodTouch7,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457000][0000049EDE0AA000 52] iPhone6SPlus,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456400][0000049EDE0AC800 52] iPhone7Plus,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454A00][0000049ED7E5A000 52] iPhoneSE,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD452C00][0000049EDD7CC800 52] iPhone8,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456000][0000049EDE0A7800 52] iPhone8Plus,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457400][0000049EDE0B0000 52] iPhoneX,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454200][0000049EDE0B5000 52] iPhoneXS,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453400][0000049EDE0B7800 52] iPhoneXSMax,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456C00][0000049EDE0BA000 52] iPhoneXR,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455A00][0000049EDE0BC800 52] iPhone11,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD452600][0000049EDD7C2800 52] iPhone11Pro,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456E00][0000049EDE050000 52] iPhone11ProMax,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455600][0000049EDE055000 52] iPhoneSE2,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455000][0000049EDE057800 52] iPhone12Mini,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457800][0000049EDE05A000 52] iPhone12,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD454000][0000049EDE05C800 52] iPhone12Pro,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD455800][0000049EDE0B2800 52] iPhone12ProMax,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458000][0000049EDE060000 52] iPhone13Mini,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457600][0000049EDE065000 52] iPhone13,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458200][0000049EDE067800 52] iPhone13Pro,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458A00][0000049EDE06A000 52] iPhone13ProMax,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456600][0000049EDE06C800 52] iPhoneSE3,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD457200][0000049EDE052800 52] iPhone14,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD453200][0000049EDE070000 52] iPhone14Plus,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456200][0000049EDE075000 52] iPhone14Pro,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459000][0000049EDE077800 52] iPhone14ProMax,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458600][0000049EDE07A000 52] iPadPro105,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459200][0000049EDE07C800 52] iPadPro129,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459A00][0000049EDE062800 52] iPadPro97,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456800][0000049EDE080000 52] iPadPro2_129,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458C00][0000049EDE085000 52] iPad5,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD456A00][0000049EDE087800 52] iPad6,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD458400][0000049EDE08A000 52] iPad7,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45A000][0000049EDE08C800 52] iPad8,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459600][0000049EDE072800 52] iPad9,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45A200][0000049EDE0D0000 52] iPad10,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45AA00][0000049EDE0D5000 52] iPadPro11,
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[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459C00][0000049EDE0DA000 52] iPadPro3_11,
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[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459400][0000049EDE082800 52] iPadPro3_129,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45B000][0000049EDE0E0000 52] iPadPro4_129,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45A600][0000049EDE0E5000 52] iPadPro5_129,
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[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45BA00][0000049EDE0EA000 52] AppleTV,
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[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45AC00][0000049EDE0D2800 52] AppleTV2_4K,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD459800][0000049EDE0F0000 52] TVOS,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45A400][0000049EDE0F7800 52] Mac,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45CE00][0000049EDE0F5000 52] MacEditor,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45B400][0000049EDE0FA000 52] MacClient,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45CC00][0000049EDE0FC800 52] MacServer,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45D800][0000049EDE110000 52] Linux,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45DA00][0000049EDE112800 52] LinuxEditor,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45AE00][0000049EDE117800 52] LinuxArm64Editor,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45DE00][0000049EDE11A000 52] LinuxArm64,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45BE00][0000049EDE11C800 52] LinuxClient,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45B800][0000049EDE0E2800 52] LinuxArm64Client,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45C200][0000049EDE115000 52] LinuxServer,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45C000][0000049EDE100000 52] LinuxArm64Server,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45D200][0000049EDE105000 52] Android,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45A800][0000049EDE107800 52] Android_Preview_OpenGL,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45CA00][0000049EDE10A000 52] Android_Preview_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45B600][0000049EDE10C800 52] Android_Low,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45DC00][0000049EDE0F2800 52] Android_Mid,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45E000][0000049EDE090000 52] Android_High,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45C400][0000049EDE095000 52] Android_Default,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45E200][0000049EDE097800 52] Android_Adreno4xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45EA00][0000049EDE09A000 52] Android_Adreno5xx_Low,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45C800][0000049EDE09C800 52] Android_Adreno5xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45D400][0000049EDE102800 52] Android_Adreno6xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45D000][0000049EDD7F0000 52] Android_Adreno6xx_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45C600][0000049EDD7F5000 52] Android_Adreno7xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45F000][0000049EDD7F7800 52] Android_Adreno7xx_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45E600][0000049EDD7FA000 52] Android_Mali_T6xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45F200][0000049EDD7FC800 52] Android_Mali_T7xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45FA00][0000049EDE092800 52] Android_Mali_T8xx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45BC00][0000049EDE130000 52] Android_Mali_G71,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45EC00][0000049EDE135000 52] Android_Mali_G72,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD452E00][0000049EDE137800 52] Android_Mali_G72_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDD45E400][0000049EDE13A000 52] Android_Mali_G76,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049ED72BE400][0000049EDE13C800 52] Android_Mali_G76_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150000][0000049EDD7F2800 52] Android_Mali_G77,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE151200][0000049EDE140000 52] Android_Mali_G77_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150A00][0000049EDE145000 52] Android_Mali_G78,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150E00][0000049EDE147800 52] Android_Mali_G78_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150C00][0000049EDE14A000 52] Android_Mali_G710,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150400][0000049EDE14C800 52] Android_Mali_G710_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150800][0000049EDE132800 52] Android_Xclipse_920,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE151000][0000049EDE160000 52] Android_Xclipse_920_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE152000][0000049EDE165000 52] Android_Vulkan_SM5,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150600][0000049EDE167800 52] Android_PowerVR_G6xxx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE152200][0000049EDE16A000 52] Android_PowerVR_GT7xxx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE152A00][0000049EDE16C800 52] Android_PowerVR_GE8xxx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE150200][0000049EDE142800 52] Android_PowerVR_GM9xxx,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE151400][0000049EDE170000 52] Android_PowerVR_GM9xxx_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE153000][0000049EDE175000 52] Android_TegraK1,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE151600][0000049EDE177800 52] Android_Unknown_Vulkan,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE153200][0000049EDE17A000 52] Oculus_Quest,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE153A00][0000049EDE17C800 52] Oculus_Quest2,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: [0000049EDE151800][0000049EDE162800 52] HoloLens,
[2024.04.23-00.30.42:540][ 0]LogDeviceProfileManager: Active device profile: [0000049EDD454E00][0000049ED5ED5000 52] WindowsEditor
[2024.04.23-00.30.42:540][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
[2024.04.23-00.30.42:540][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.04.23-00.30.42:546][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.23-00.30.42:546][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2024.04.23-00.30.42:551][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.23-00.30.42:553][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“Platform_InvalidHostPrerequisites”, Error=“Android Studio is not installed correctly.|Android SDK directory is not set correctly.”)
[2024.04.23-00.30.42:553][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.23-00.30.42:553][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.23-00.30.42:553][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2024.04.23-00.30.42:553][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
[2024.04.23-00.30.42:557][ 0]LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” -Device=Win64@DESKTOP-4JJA3QV’
[2024.04.23-00.30.42:557][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyReport_1.log” -log=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Intermediate/TurnkeyLog_1.log” -project=“C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Aliens.uproject” -Device=Win64@DESKTOP-4JJA3QV” -nocompile -nocompileuat ]
[2024.04.23-00.30.42:593][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.04.23-00.30.42:666][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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[2024.04.23-00.30.42:752][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.04.23-00.30.42:752][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.04.23-00.30.42:752][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.04.23-00.30.42:752][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.04.23-00.30.42:752][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.04.23-00.30.42:870][ 0]LogNetVersion: Aliens 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 1908966216)
[2024.04.23-00.30.43:363][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load.
[2024.04.23-00.30.43:363][ 0]LogUObjectAllocator: 5786376 out of 0 bytes used by permanent object pool.
[2024.04.23-00.30.43:363][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.04.23-00.30.43:392][ 0]LogSlate: Border
[2024.04.23-00.30.43:392][ 0]LogSlate: BreadcrumbButton
[2024.04.23-00.30.43:392][ 0]LogSlate: Brushes.Title
[2024.04.23-00.30.43:392][ 0]LogSlate: Default
[2024.04.23-00.30.43:392][ 0]LogSlate: Icons.Save
[2024.04.23-00.30.43:392][ 0]LogSlate: Icons.Toolbar.Settings
[2024.04.23-00.30.43:392][ 0]LogSlate: ListView
[2024.04.23-00.30.43:392][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.04.23-00.30.43:392][ 0]LogSlate: SoftwareCursor_Grab
[2024.04.23-00.30.43:392][ 0]LogSlate: TableView.DarkRow
[2024.04.23-00.30.43:392][ 0]LogSlate: TableView.Row
[2024.04.23-00.30.43:392][ 0]LogSlate: TreeView
[2024.04.23-00.30.43:575][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.04.23-00.30.43:757][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.04.23-00.30.43:781][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.04.23-00.30.44:066][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.04.23-00.30.44:071][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.04.23-00.30.44:073][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.1.44’ to multicast group ‘230.0.0.1:6666’
[2024.04.23-00.30.44:100][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FECB4C324B64B493B02C50A050E5643D | Instance: 5CE5D1714F716D2E34BDFA89DC5FA3D5 (DESKTOP-4JJA3QV-25168).
[2024.04.23-00.30.44:229][ 0]LogPython: Using Python 3.9.7
[2024.04.23-00.30.45:044][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.04.23-00.30.45:067][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.23-00.30.45:067][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.23-00.30.45:178][ 0]SourceControl: Source control is disabled
[2024.04.23-00.30.45:185][ 0]SourceControl: Source control is disabled
[2024.04.23-00.30.45:196][ 0]SourceControl: Source control is disabled
[2024.04.23-00.30.45:202][ 0]LogUProjectInfo: Found projects:
[2024.04.23-00.30.45:622][ 0]LogOpenImageDenoise: OIDN starting up
[2024.04.23-00.30.45:818][ 0]LogCollectionManager: Loaded 0 collections in 0.002457 seconds
[2024.04.23-00.30.45:819][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Saved/Collections/’ took 0.00s
[2024.04.23-00.30.45:821][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/Developers/jakeb/Collections/’ took 0.00s
[2024.04.23-00.30.45:823][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/Collections/’ took 0.00s
[2024.04.23-00.30.46:281][ 0]LogEngine: Initializing Engine…
[2024.04.23-00.30.46:291][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2024.04.23-00.30.46:314][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.04.23-00.30.46:316][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material.
[2024.04.23-00.30.46:320][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material.
[2024.04.23-00.30.46:323][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material.
[2024.04.23-00.30.46:327][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material.
[2024.04.23-00.30.46:330][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material.
[2024.04.23-00.30.46:333][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material.
[2024.04.23-00.30.46:424][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.04.23-00.30.46:438][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.23-00.30.46:458][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.04.23-00.30.46:459][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.04.23-00.30.46:459][ 0]LogInit: Texture streaming: Enabled
[2024.04.23-00.30.46:482][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1
[2024.04.23-00.30.46:494][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2024.04.23-00.30.46:511][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2024.04.23-00.30.46:512][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.04.23-00.30.46:515][ 0]LogAudio: Display: AudioInfo: ‘BINKA’ Registered
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: AudioInfo: ‘PCM’ Registered
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: AudioInfo: ‘OGG’ Registered
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: AudioInfo: ‘OPUS’ Registered
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.04.23-00.30.46:516][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2024.04.23-00.30.46:516][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.04.23-00.30.46:517][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.04.23-00.30.46:517][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.04.23-00.30.46:517][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.04.23-00.30.46:517][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.04.23-00.30.46:533][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.04.23-00.30.46:575][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)
[2024.04.23-00.30.46:575][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.04.23-00.30.46:578][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.04.23-00.30.46:578][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.04.23-00.30.46:579][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.04.23-00.30.46:579][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.04.23-00.30.46:580][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.04.23-00.30.46:580][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.04.23-00.30.46:580][ 0]LogInit: FAudioDevice initialized.
[2024.04.23-00.30.46:581][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2024.04.23-00.30.46:595][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.04.23-00.30.46:603][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.04.23-00.30.46:603][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.04.23-00.30.46:605][ 0]LogLiveCoding: Display: First instance in process group “UE_Aliens_0x34e5d8a6”, spawning console
[2024.04.23-00.30.46:609][ 0]LogLiveCoding: Display: Waiting for server
[2024.04.23-00.30.47:424][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.04.23-00.30.47:477][ 0]LogInit: Transaction tracking system initialized
[2024.04.23-00.30.47:517][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded …/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Saved/SourceControl/UncontrolledChangelists.json
[2024.04.23-00.30.47:517][ 0]LogSourceControl: Uncontrolled asset enumeration started…
[2024.04.23-00.30.47:537][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.019842 seconds (Found 115 uncontrolled assets)
[2024.04.23-00.30.47:554][ 0]BlueprintLog: New page: Editor Load
[2024.04.23-00.30.47:698][ 0]LocalizationService: Localization service is disabled
[2024.04.23-00.30.47:735][ 0]TimingProfiler: Initialize
[2024.04.23-00.30.47:735][ 0]TimingProfiler: OnSessionChanged
[2024.04.23-00.30.47:735][ 0]LoadingProfiler: Initialize
[2024.04.23-00.30.47:735][ 0]LoadingProfiler: OnSessionChanged
[2024.04.23-00.30.47:735][ 0]NetworkingProfiler: Initialize
[2024.04.23-00.30.47:736][ 0]NetworkingProfiler: OnSessionChanged
[2024.04.23-00.30.47:736][ 0]MemoryProfiler: Initialize
[2024.04.23-00.30.47:736][ 0]MemoryProfiler: OnSessionChanged
[2024.04.23-00.30.48:090][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/’ took 0.05s
[2024.04.23-00.30.48:143][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
[2024.04.23-00.30.48:263][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.04.23-00.30.48:374][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.04.23-00.30.48:376][ 0]SourceControl: Source control is disabled
[2024.04.23-00.30.48:376][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.816
[2024.04.23-00.30.48:376][ 0]Cmd: MAP LOAD FILE=”…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.04.23-00.30.48:377][ 0]LightingResults: New page: Lighting Build
[2024.04.23-00.30.48:381][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.04.23-00.30.48:381][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.23-00.30.48:381][ 0]MapCheck: New page: Map Check
[2024.04.23-00.30.48:381][ 0]LightingResults: New page: Lighting Build
[2024.04.23-00.30.48:386][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2024.04.23-00.30.48:389][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.04.23-00.30.49:209][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Main’.
[2024.04.23-00.30.49:209][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.04.23-00.30.49:210][ 0]LogAIModule: Creating AISystem for world Main
[2024.04.23-00.30.49:224][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.04.23-00.30.49:237][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.04.23-00.30.49:238][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.04.23-00.30.49:238][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.469ms to complete.
[2024.04.23-00.30.49:238][ 0]LogFileHelpers: Loading map ‘Main’ took 0.862
[2024.04.23-00.30.49:275][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.714
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: ================================================
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.04.23-00.30.49:275][ 0]LogShaderCompilers: Display: ================================================
[2024.04.23-00.30.49:445][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.23-00.30.49:453][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.23-00.30.49:458][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.23-00.30.49:465][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.23-00.30.49:488][ 0]LogEditorConfig: Error: Failed to deserialize JSON string
[2024.04.23-00.30.49:488][ 0]LogEditorConfig: Error: Failed to load JSON file into JsonConfig C:/Users/jakeb/AppData/Local/UnrealEngine/Editor/FilterBar.json
[2024.04.23-00.30.49:631][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:640][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:647][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:654][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:661][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:668][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:674][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:679][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:688][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.49:694][ 0]LogPakFile: Display: Mounted Pak file ‘C:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
[2024.04.23-00.30.50:055][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-4JJA3QV: (Name=DESKTOP-4JJA3QV, Type=Computer, Status=Valid, , Flags=“Device_InstallSoftwareValid”)
[2024.04.23-00.30.50:078][ 0]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2024.04.23-00.30.50:091][ 0]LogSlate: Took 0.005984 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2024.04.23-00.30.50:097][ 0]LogSlate: Took 0.005840 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2024.04.23-00.30.50:122][ 0]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2024.04.23-00.30.51:028][ 0]LogStall: Startup…
[2024.04.23-00.30.51:030][ 0]LogStall: Startup complete.
[2024.04.23-00.30.51:037][ 0]LogLoad: (Engine Initialization) Total time: 14.48 seconds
[2024.04.23-00.30.51:037][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.04.23-00.30.51:156][ 0]LogAssetRegistry: Asset discovery search completed in 9.4832 seconds
[2024.04.23-00.30.51:170][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.04.23-00.30.52:182][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.04.23-00.31.07:580][539]LogSlate: Took 0.000266 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2024.04.23-00.31.07:590][539]LogSlate: Took 0.005077 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2024.04.23-00.31.10:621][845]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2024.04.23-00.31.24:134][190]LogStaticMesh: Display: Building static mesh SM_Floor_A…
[2024.04.23-00.31.24:138][190]LogStaticMesh: Built static mesh [0.01s] /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A
[2024.04.23-00.31.24:603][229]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A
[2024.04.23-00.31.24:603][229]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A
[2024.04.23-00.31.24:604][229]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A as actor: StaticMeshActor /Game/Main.Main:PersistentLevel.StaticMeshActor_72
[2024.04.23-00.31.28:732][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A
[2024.04.23-00.31.28:732][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A
[2024.04.23-00.31.28:736][718]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterBundle/ModularScifiProps/Meshes/SM_Floor_A.SM_Floor_A as actor: StaticMeshActor /Game/Main.Main:PersistentLevel.StaticMeshActor_73
[2024.04.23-00.31.37:430][690]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.23-00.31.37:455][690]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2024.04.23-00.31.37:501][690]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.23-00.31.37:529][690]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.23-00.31.37:557][690]LogViewport: Scene viewport resized to 1412x835, mode Windowed.
[2024.04.23-00.31.37:585][691]LogViewport: Scene viewport resized to 765x451, mode Windowed.
[2024.04.23-00.31.37:721][692]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.23-00.32.01:499][453]Cmd: DELETE
[2024.04.23-00.32.01:499][453]Cmd: ACTOR DELETE
[2024.04.23-00.32.01:506][453]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.04.23-00.32.01:514][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.04.23-00.32.01:515][453]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.04.23-00.32.02:093][502]Cmd: DELETE
[2024.04.23-00.32.02:093][502]Cmd: ACTOR DELETE
[2024.04.23-00.32.02:097][502]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.04.23-00.32.02:103][502]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
[2024.04.23-00.32.02:104][502]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2024.04.23-00.32.02:604][546]Cmd: DELETE
[2024.04.23-00.32.02:604][546]Cmd: ACTOR DELETE
[2024.04.23-00.32.02:610][546]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.04.23-00.32.02:615][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
[2024.04.23-00.32.02:616][546]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2024.04.23-00.32.12:110][625]Cmd: TRANSACTION UNDO
[2024.04.23-00.32.12:110][625]LogEditorTransaction: Undo Move Elements
[2024.04.23-00.32.42:257][924]LogDerivedDataCache: C:/Users/jakeb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.267 and deleted 0 files with total size 0 MiB. Scanned 2409 files in 2399 folders with total size 117 MiB.
[2024.04.23-00.32.48:166][583]LogFileHelpers: InternalPromptForCheckoutAndSave started…
[2024.04.23-00.32.48:218][583]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Main” FILE=“…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/Main.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.04.23-00.32.48:225][583]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.04.23-00.32.48:236][583]LogPackageLocalizationCache: Processed 43 localized package path(s) for 1 prioritized culture(s) in 0.009649 seconds
[2024.04.23-00.32.48:249][583]LogSerialization: UsePackageTrailer: ‘true’
[2024.04.23-00.32.48:284][583]LogSavePackage: Moving output files for package: /Game/Main
[2024.04.23-00.32.48:285][583]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Saved/MainAC40B26A48FDAFBC12D5A392CA6CC04A.tmp’ to ‘…/…/…/…/…/…/Users/jakeb/OneDrive/Documents/Unreal Projects/Aliens/Content/Main.umap’
[2024.04.23-00.32.48:300][583]LogFileHelpers: Saving map ‘Main’ took 0.083
[2024.04.23-00.32.48:306][583]LogFileHelpers: InternalPromptForCheckoutAndSave took 140 ms
[2024.04.23-00.32.48:311][583]AssetCheck: New page: Asset Save: Main
[2024.04.23-00.32.48:311][583]LogContentValidation: Display: Validating /Script/Engine.World /Game/Main.Main
[2024.04.23-00.33.54:940][244]LogViewport: Scene viewport resized to 909x537, mode Windowed.
[2024.04.23-00.33.54:976][245]LogViewport: Scene viewport resized to 1263x746, mode Windowed.
[2024.04.23-00.33.55:074][246]LogViewport: Scene viewport resized to 1526x902, mode Windowed.
[2024.04.23-00.34.32:018][341]Cmd: TRANSACTION UNDO
[2024.04.23-00.34.32:018][341]LogEditorTransaction: Undo Move Elements
[2024.04.23-00.34.41:426][270]LogViewport: Scene viewport resized to 1412x835, mode Windowed.
[2024.04.23-00.34.41:459][271]LogViewport: Scene viewport resized to 1126x666, mode Windowed.
[2024.04.23-00.34.41:493][272]LogViewport: Scene viewport resized to 934x552, mode Windowed.
[2024.04.23-00.34.41:550][273]LogViewport: Scene viewport resized to 787x464, mode Windowed.
[2024.04.23-00.34.41:579][274]LogViewport: Scene viewport resized to 765x451, mode Windowed.
[2024.04.23-00.34.41:623][275]LogViewport: Scene viewport resized to 760x449, mode Windowed.
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: ================================================
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: Total job queries 202, among them cache hits 95 (47.03%)
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: Tracking 107 distinct input hashes that result in 73 distinct outputs (68.22%)
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: RAM used: 0.63 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.02%
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2024.04.23-00.34.47:191][850]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s

I keep thinking I fixed it. I have monitored pc temps as well. I have checked my event viewer and now all I see is that there was an unexpected shutdown. I have tried putting .dll files in. Thank you so much for helping me. I have deleted the derived data cache and it works for a bit then it will crash once I go for a new static mesh after a while. So I am at a loss.