What is AutomationTool exiting with ExitCode=6 (6)

I cant Export A game I created it gives AutomationTool exiting with ExitCode=6 (6)

LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.674388
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin Sketchfab
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ElectraPlayer
LogPluginManager: Mounting plugin ElectraCDM
LogPluginManager: Mounting plugin ElectraUtil
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx  , GPU: AMD Radeon(TM) Vega 3 Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files (x86)/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[r.VSync:0]]
LogConfig: Setting CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 4 GB [3703291904 / 4294967296 / 4], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogInit: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
LogConfig: Setting CVar [[r.ShadowQuality:5]]
LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
LogConfig: Setting CVar [[r.AOQuality:2]]
LogConfig: Setting CVar [[r.VolumetricFog:1]]
LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [[r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [[r.LensFlareQuality:2]]
LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [[r.BloomQuality:5]]
LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
LogConfig: Setting CVar [[r.Upscale.Quality:3]]
LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [[r.LightShaftQuality:1]]
LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [[r.Streaming.Boost:1]]
LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [[r.RefractionQuality:2]]
LogConfig: Setting CVar [[r.SSR.Quality:3]]
LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [[r.SceneColorFormat:4]]
LogConfig: Setting CVar [[r.DetailMode:2]]
LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
LogConfig: Setting CVar [[r.SSS.Scale:1]]
LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
LogConfig: Setting CVar [[r.SSS.Quality:1]]
LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
LogConfig: Setting CVar [[r.SSGI.Quality:3]]
LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
LogConfig: Setting CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Config/Windows/Editor.ini]
LogInit: Computer: DESKTOP-SJ9BSGO
LogInit: User: İbrahimPasha
LogInit: CPU Page size=4096, Cores=2
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=3.4GB (4GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 142.32 MB used, 142.32 MB peak
LogMemory: Process Virtual Memory: 136.82 MB used, 136.82 MB peak
LogMemory: Physical Memory: 2625.31 MB used,  906.43 MB free, 3531.73 MB total
LogMemory: Virtual Memory: 134214936.00 MB used,  2794.22 MB free, 134217728.00 MB total
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: PhysX
LogInit: Using OS detected language (tr-TR).
LogInit: Using OS detected locale (tr-TR).
LogTextLocalizationManager: No localization for 'tr-TR' exists, so 'en' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Display: IME system deactivated.
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogHMD: Failed to initialize OpenVR with code 110
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'AMD Radeon(TM) Vega 3 Graphics' (Feature Level 11_0)
LogD3D11RHI:       498/0/1765 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0/0/1765 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter:
LogD3D11RHI:     Description : AMD Radeon(TM) Vega 3 Graphics
LogD3D11RHI:     VendorId    : 1002
LogD3D11RHI:     DeviceId    : 15d8
LogD3D11RHI:     SubSysId    : 14bf1043
LogD3D11RHI:     Revision    : 00c4
LogD3D11RHI:     DedicatedVideoMemory : 522289152 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 1851645952 bytes
LogD3D11RHI:     AdapterLuid : 0 47700
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     GPU DeviceId: 0x15d8 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'AMD Radeon(TM) Vega 3 Graphics' (P:1 D:1)
LogWindows:    1. 'AMD Radeon(TM) Vega 3 Graphics' (P:0 D:0)
LogWindows:    2. 'AMD Radeon(TM) Vega 3 Graphics' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:3 
LogD3D11RHI:     Adapter Name: AMD Radeon(TM) Vega 3 Graphics
LogD3D11RHI:   Driver Version: AMD Software: Adrenalin Edition 24.1.1 (internal:31.0.21910.5, unified:31.0.21910.5)
LogD3D11RHI:      Driver Date: 1-4-2024
LogRHI: Texture pool is 1426 MB (70% of 2037 MB)
LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
LogD3D11RHI:     Description : AMD Radeon(TM) Vega 3 Graphics
LogD3D11RHI:     VendorId    : 1002
LogD3D11RHI:     DeviceId    : 15d8
LogD3D11RHI:     SubSysId    : 14bf1043
LogD3D11RHI:     Revision    : 00c4
LogD3D11RHI:     DedicatedVideoMemory : 522289152 bytes
LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
LogD3D11RHI:     SharedSystemMemory : 1851645952 bytes
LogD3D11RHI:     AdapterLuid : 0 47700
LogD3D11RHI: Created device via AGS, feature level 11_0, supported extensions 1fffffbf.
LogD3D11RHI: RHI has support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: Array index from any shader is supported
LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Guid format shader working directory is -10 characters bigger than the processId version (../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Intermediate/Shaders/WorkingDirectory/5556/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/adana/AppData/Local/Temp/UnrealShaderWorkingDir/4A2DEA5441EBA9C7560D63820D05D047/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.15s 94MB C:/Users/adana/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/adana/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/adana/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
LogDerivedDataCache: Display: Performance to C:/Users/adana/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=148.16MBs, RandomWriteSpeed=66.30MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path C:/Users/adana/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0049 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogInit: Active device profile: [000001D98323F700][000001D983B6F580 49] Windows
LogInit: Profiles: [000001D98323F700][000001D983B6F580 49] Windows, [000001D983204B00][000001D983B77700 49] WindowsNoEditor, [000001D98323CB00][000001D983B7B880 49] WindowsServer, [000001D983206C00][000001D983B7FA00 49] WindowsClient, [000001D98323EC00][000001D983B83B80 49] IOS, [000001D983207600][000001D983B86180 49] iPadAir, [000001D98323F500][000001D983B8
A300 49] iPadAir2, [000001D9831B7800][000001D983B925C0 49] IPadPro, [000001D9831B7900][000001D983B8E600 49] iPadAir3, [000001D98323C300][000001D983B96780 49] iPadAir4, [000001D9831B5000][000001D983B9A900 49] iPadMini2, [000001D98323DA00][000001D983B9EA80 49] iPadMini3, [000001D9831B6700][000001D983B72BC0 49] iPadMini4, [000001D98323F400][000001D983BA2D00 49]
 iPadMini5, [000001D983203100][000001D983BAAF40 49] iPhone6, [000001D983203200][000001D983BA6F80 49] iPodTouch6, [000001D9831B6100][000001D983BB7240 49] iPhone7, [000001D9831B6200][000001D983BB3280 49] iPodTouch7, [000001D983200F00][000001D983BBB400 49] iPhone5S, [000001D9831B5C00][000001D983BBF580 49] iPhone6Plus, [000001D983202800][000001D983BC3700 49] iPh
one6S, [000001D9831B6D00][000001D983BC7880 49] iPhone6SPlus, [000001D983203F00][000001D983BCBA00 49] iPhone7Plus, [000001D9831B5F00][000001D983BCFB80 49] iPhoneSE, [000001D983201100][000001D983BD2180 49] iPhone8, [000001D9831B5700][000001D983BD6300 49] iPhone8Plus, [000001D983200100][000001D983BDA480 49] iPhoneX, [000001D9831B6300][000001D983BDE600 49] iPhon
eXS, [000001D983200800][000001D983BE2780 49] iPhoneXSMax, [000001D9831B7A00][000001D983BE6900 49] iPhoneXR, [000001D983202C00][000001D983BEAA80 49] iPhone11, [000001D9831B5400][000001D983BEEC00 49] iPhone11Pro, [000001D983203500][000001D983BAED40 49] iPhone11ProMax, [000001D9831B7700][000001D983BF2E80 49] iPhoneSE2, [000001D983203800][000001D983BF6FC0 49] iP
hone12Mini, [000001D9831B7300][000001D983BFB100 49] iPhone12, [000001D983203900][000001D983C03280 49] iPhone12Pro, [000001D9831B5800][000001D983C07400 49] iPhone12ProMax, [000001D983201200][000001D983C0B580 49] iPadPro105, [000001D9831B7F00][000001D9F5A11700 49] iPadPro129, [000001D983202600][000001D9F5A15880 49] iPadPro97, [000001D9831B7100][000001D9F5A19A0
0 49] iPadPro2_129, [000001D983202A00][000001D9F5A1DB80 49] iPad5, [000001D9831B6400][000001D9F5A20180 49] iPad6, [000001D983201D00][000001D9F5A24300 49] iPad7, [000001D9831B6600][000001D9F5A28480 49] iPad8, [000001D983202F00][000001D9F5A2C600 49] iPadPro11, [000001D9831B4700][000001D9F5A30780 49] iPadPro2_11, [000001D983203600][000001D9F5A34900 49] iPadPro3
_129, [000001D9831B7500][000001D9F5A38A80 49] iPadPro4_129, [000001D983202B00][000001D983C20C00 49] AppleTV, [000001D9831B4100][000001D983C24D80 49] AppleTV4K, [000001D983201500][000001D983C28F00 49] TVOS, [000001D9831B4D00][000001D983BFF040 49] Mac, [000001D983205F00][000001D983C2D180 49] MacClient, [000001D983289100][000001D983C312C0 49] MacNoEditor, [0000
01D983204100][000001D983C39440 49] MacServer, [000001D983289C00][000001D983C3D5C0 49] Linux, [000001D983206200][000001D983C41740 49] LinuxAArch64, [000001D983289800][000001D983C458C0 49] LinuxNoEditor, [000001D983204E00][000001D983C49A40 49] LinuxAArch64NoEditor, [000001D983289900][000001D983C4DBC0 49] LinuxClient, [000001D983206A00][000001D983C501C0 49] Lin
uxAArch64Client, [000001D983288900][000001D983C54340 49] LinuxServer, [000001D983206500][000001D983C584C0 49] LinuxAArch64Server, [000001D983288B00][000001D983C5C640 49] Android, [000001D983205A00][000001D983C607C0 49] Android_Low, [000001D983289700][000001D983C64940 49] Android_Mid, [000001D983204C00][000001D983C68AC0 49] Android_High, [000001D983289400][00
0001D983C6CC40 49] Android_Default, [000001D983204600][000001D983C70DC0 49] Android_Adreno4xx, [000001D983288E00][000001D983C74F40 49] Android_Adreno5xx_Low, [000001D983207D00][000001D983C790C0 49] Android_Adreno5xx, [000001D983288C00][000001D983C35200 49] Android_Adreno6xx, [000001D983206D00][000001D983C7D340 49] Android_Adreno6xx_Vulkan, [000001D983288400]
[000001D983C81480 49] Android_Mali_T6xx, [000001D983207700][000001D983C855C0 49] Android_Mali_T7xx, [000001D98328A600][000001D983C8D740 49] Android_Mali_T8xx, [000001D9831B7E00][000001D983C918C0 49] Android_Mali_G71, [000001D98328A100][000001D983C95A40 49] Android_Mali_G72, [000001D9831B6F00][000001D983C99BC0 49] Android_Mali_G72_Vulkan, [000001D983288A00][0
00001D983C9C1C0 49] Android_Mali_G76, [000001D9831B6800][000001D983CA0340 49] Android_Mali_G76_Vulkan, [000001D983288800][000001D983CA44C0 49] Android_Mali_G77, [000001D9831B7D00][000001D983CA8640 49] Android_Mali_G77_Vulkan, [000001D983288F00][000001D983CAC7C0 49] Android_Mali_G78, [000001D9831B4200][000001D983CB0940 49] Android_Mali_G78_Vulkan, [000001D983
289E00][000001D983CB4AC0 49] Android_Mali_G710, [000001D9831B7000][000001D983CB8C40 49] Android_Mali_G710_Vulkan, [000001D983289300][000001D983CBCDC0 49] Android_Vulkan_SM5, [000001D9831B5500][000001D983CC0F40 49] Android_PowerVR_G6xxx, [000001D98328AB00][000001D983CC50C0 49] Android_PowerVR_GT7xxx, [000001D9831B4A00][000001D983CC9240 49] Android_PowerVR_GE8
xxx, [000001D98328A700][000001D983C89380 49] Android_PowerVR_GM9xxx, [000001D9831B4800][000001D983CCD4C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001D983289600][000001D983CD1600 49] Android_TegraK1, [000001D9831B5E00][000001D983CD5740 49] Android_Unknown_Vulkan, [000001D98328A300][000001D983CDD8C0 49] Lumin, [000001D9831B7200][000001D983CE1A40 49] Lumin_Deskto
p, [000001D98328AA00][000001D983CE5BC0 49] HoloLens, 
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: Deneme 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 289406509)
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
LogHMD: PokeAHoleMaterial loaded successfully
LogUObjectArray: 17178 objects as part of root set at end of initial load.
LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogElectraPlayer: D3D11 Device for h/w accelerated decoding created: 000001D98D279650
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FA3BC7CA4119FD7BB703DAB4144F152C | Instance: 6A32DFAD4390C43423903DB3816AB562 (DESKTOP-SJ9BSGO-5556).
LogPython: Using Python 3.7.7
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogConsoleManager: Warning: Console object named 'MaterialBaking.UseMaterialProxyCaching' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogConsoleManager: Warning: Console object named 'MaterialBaking.SaveIntermediateTextures' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.003973 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/adana/Desktop/Unreal/Deneme 4.27/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/Users/adana/Desktop/Unreal/Deneme 4.27/Content/Developers/İbrahimPasha/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'C:/Users/adana/Desktop/Unreal/Deneme 4.27/Content/Collections/' took 0.00s
LogOcInput: OculusInput pre-init called
LogClass: Warning: ObjectProperty FGLTFImportContext::Parent is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogClass: Warning: ObjectProperty FGLTFImportContext::ImportOptions is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogClass: Warning: ObjectProperty FGLTFImportContext::PrimResolver is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogClass: Display: 3 Uninitialized script struct members found including 3 object properties
LogAutomationTest: Warning: ObjectProperty FGLTFImportContext::Parent is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogAutomationTest: Warning: ObjectProperty FGLTFImportContext::ImportOptions is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogAutomationTest: Warning: ObjectProperty FGLTFImportContext::PrimResolver is not initialized properly. Module:SketchfabGLTF File:Private/SKGLTFImporter.h
LogEngine: Initializing Engine...
LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
LogHMD: Failed to initialize OpenVR with code 110
LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
LogStats: UGameplayTagsManager::InitializeManager -  0.001 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                32
LogAudioMixer: Display:     Number of Async Source Workers:       0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Hoparlör (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 2.46s 94MB C:/Users/adana/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
LogEngineSessionManager: EngineSessionManager initialized
LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
LogEditorSessionSummary: EditorSessionSummaryWriter initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
LogCook: Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory 'C:/Users/adana/Desktop/Unreal/Deneme 4.27/Content/' took 0.03s
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 24.091
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LogEditorServer: Warning: Can't find file '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap'
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,983ms to complete.
LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.008
LogUnrealEdMisc: Total Editor Startup Time, took 24.174
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0166 seconds. Added 3851 classes and 947 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
LogDirectoryWatcher: Display: Failed initialise directory notification handle for 'C:/Program Files (x86)/Epic Games/UE_4.27/FeaturePacks/', and we were unable to create a new request. GetLastError code [2]
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files (x86)/Epic Games/UE_4.27/FeaturePacks/. Error: İşlem başarıyla tamamlandı. (0x00000000)
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders.
LogSlate: Took 0.001015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000993 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.000884 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogRenderer: Reallocating scene render targets to support 808x364 Format 10 NumSamples 1 (Frame:1).
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 25.39 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 1000 MB
LogAssetRegistry: Asset discovery search completed in 16.4551 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000177 seconds (updated 0 objects)
LogSlate: Took 0.001128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogAssetEditorSubsystem: Opening Asset editor for FileMediaSource /Game/Movies/FMS_30_GÜNDE_HİÇBİR_ŞEY_BİLMEDEN_OYUN_YAPMAK_.FMS_30_GÜNDE_HİÇBİR_ŞEY_BİLMEDEN_OYUN_YAPMAK_
LogEditorViewport: Clicking Background
LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0019 seconds. Added 126 classes and 0 folders.
LogSlate: Took 0.001712 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
LogSlate: Took 0.001410 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Window 'FirstPersonCharacter' being destroyed
LogSlate: Window 'FirstPersonCharacter' being destroyed
LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode
LogSlate: Window 'FirstPersonGameMode' being destroyed
LogSlate: Window 'FirstPersonGameMode' being destroyed
LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD
LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
LogUObjectHash: Compacting FUObjectHashTables data took   6.04ms
LogSlate: Window 'Delete Assets' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   2.71ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.96ms
LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
LogUObjectHash: Compacting FUObjectHashTables data took   2.10ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
LogSlate: Window 'Save Level As' being destroyed
LogUObjectHash: Compacting FUObjectHashTables data took   1.38ms
LogAssetEditorSubsystem: Opening Asset editor for World /Game/MainMenu.MainMenu
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'StatsViewer' in 0.0013 seconds. Added 6 classes and 0 folders.
LoadErrors: New page: Loading map: MainMenu.umap
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   2.54ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenu'.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world MainMenu
LogUObjectHash: Compacting FUObjectHashTables data took   2.32ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,459ms to complete.
LogFileHelpers: Loading map 'MainMenu' took 0.129
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MainMenu" FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/MainMenu.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
LogUObjectHash: Compacting FUObjectHashTables data took   5.20ms
LogSavePackage: Moving '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Saved/MainMenuAF799B79443977A461A16DAE952F4558.tmp' to '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/MainMenu.umap'
AssetCheck: New page: Asset Save: MainMenu
LogContentValidation: Display: Validating World /Game/MainMenu.MainMenu
LogUObjectHash: Compacting FUObjectHashTables data took   2.19ms
LogLinker: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to load '/Game/Model/HVVxVnbwJbMRoVP_baseColor': Can't find file.
LogLinker: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to load '/Game/Model/HVVxVnbwJbMRoVP_baseColor': Can't find file.
LogLinker: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to load '/Game/Model/HVVxVnbwJbMRoVP_baseColor': Can't find file.
LogLinker: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to load '/Game/Model/HVVxVnbwJbMRoVP_baseColor': Can't find file.
LoadErrors: Failed to load /Game/Model/HVVxVnbwJbMRoVP_baseColor.HVVxVnbwJbMRoVP_baseColor Referenced by HVVxVnbwJbMRoVP_baseColor_Mat
LogLinker: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to load '/Game/Model/HVVxVnbwJbMRoVP_baseColor': Can't find file.
LoadErrors: Failed to load /Game/Model/HVVxVnbwJbMRoVP_baseColor.HVVxVnbwJbMRoVP_baseColor Referenced by MaterialExpressionTextureSample_0
LogMaterial: Display: Missing cached shadermap for HVVxVnbwJbMRoVP_baseColor_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: EC4D98B3F8F47CCD658E9B95CFACB9C3BB7CFA65), compiling. 
LogMaterial: Warning: [AssetLog] C:\Users\adana\Desktop\Unreal\Deneme 4.27\Content\Model\HVVxVnbwJbMRoVP_baseColor_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: Display:     (Node TextureSample) Texture Sample> Missing input texture
LogAssetEditorSubsystem: Opening Asset editor for World /Game/FirstPersonBP/Maps/House.House
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: House.umap
LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took  10.58ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'House'.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world House
LogUObjectHash: Compacting FUObjectHashTables data took   3.59ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,792ms to complete.
LogFileHelpers: Loading map 'House' took 0.847
LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
LogSavePackage: Moving '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Saved/House5C48860D42AAEA27919AAEA70EBC0D17.tmp' to '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House.umap'
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPersonBP/Maps/House_BuiltData" FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House_BuiltData.uasset" SILENT=true
LogSavePackage: Moving '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Saved/House_BuiltDataC3B45B02435A894FEE6A0E89CA140C75.tmp' to '../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House_BuiltData.uasset'
AssetCheck: New page: Asset Save: multiple assets
LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/House.House
LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/House_BuiltData.House_BuiltData
LogHttp: Warning: 000001D9A470C800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9A470C800: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47dbeb0 [can pipeline])
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 1 (Re-using existing connection! (#0) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.92.166.11) port 443 (#0))
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 7 (Closing connection 0)
LogHttp: Warning: 000001D9A470C800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogUObjectHash: Compacting FUObjectHashTables data took   2.59ms
LogAssetEditorSubsystem: Opening Asset editor for World /Game/MainMenu.MainMenu
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: MainMenu.umap
LogActorComponent: UnregisterComponent: (/Game/FirstPersonBP/Maps/House.House:PersistentLevel.Tv_2.MediaSound.AudioComponent_0) Not registered. Aborting.
LogWorld: UWorld::CleanupWorld for House, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   2.58ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenu'.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world MainMenu
LogUObjectHash: Compacting FUObjectHashTables data took   2.51ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,267ms to complete.
LogFileHelpers: Loading map 'MainMenu' took 0.102
LogUObjectHash: Compacting FUObjectHashTables data took   3.38ms
LogAssetEditorSubsystem: Opening Asset editor for World /Game/FirstPersonBP/Maps/House.House
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: House.umap
LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   2.92ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'House'.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world House
LogUObjectHash: Compacting FUObjectHashTables data took   2.96ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,515ms to complete.
LogFileHelpers: Loading map 'House' took 0.141
LogUObjectHash: Compacting FUObjectHashTables data took   3.38ms
LogAssetEditorSubsystem: Opening Asset editor for World /Game/MainMenu.MainMenu
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: MainMenu.umap
LogActorComponent: UnregisterComponent: (/Game/FirstPersonBP/Maps/House.House:PersistentLevel.Tv_2.MediaSound.AudioComponent_0) Not registered. Aborting.
LogWorld: UWorld::CleanupWorld for House, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   2.52ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenu'.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world MainMenu
LogUObjectHash: Compacting FUObjectHashTables data took   2.51ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,226ms to complete.
LogFileHelpers: Loading map 'MainMenu' took 0.115
LogTemp: Repeating last play command: Selected Viewport
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: MainMenu (22 Mar 2024 23:48:07)
LogOnline: OSS: Creating online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_MainMenu
LogPlayLevel: PIE: StaticDuplicateObject took: (0.006090s)
LogAIModule: Creating AISystem for world MainMenu
LogPlayLevel: PIE: World Init took: (0.005513s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MainMenu.MainMenu to /Game/UEDPIE_0_MainMenu.MainMenu (0.013709s)
LogUObjectHash: Compacting FUObjectHashTables data took   2.97ms
LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                32
LogAudioMixer: Display:     Number of Async Source Workers:       0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Hoparlör (Realtek(R) Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
LogInit: FAudioDevice initialized.
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMenu'.
LogLoad: Game class is 'Mainmenu_C'
LogWorld: Bringing World /Game/UEDPIE_0_MainMenu.MainMenu up for play (max tick rate 0) at 2024.03.22-20.48.08
LogWorld: Bringing up level for play took: 0.005012
LogOnline: OSS: Creating online subsystem instance for: :Context_5
LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0046 seconds. Added 20 classes and 0 folders.
LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
PIE: Server logged in
PIE: Play in editor total start time 0,728 seconds.
LogUObjectHash: Compacting FUObjectHashTables data took   6.37ms
LogMainFrame: Project requires temp target (ElectraPlayer plugin is enabled)
LogLauncherProfile: Unable to use promoted target - ../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Binaries/Win64/UE4Game.target does not exist.
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" -cook -stage -archive -archivedirectory=C:/Users/adana/Desktop/House -package -ue4exe="C:\Program File
s (x86)\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject
UATHelper: Packaging (Windows (64-bit)): Deneme.uproject requires a temporary target.cs to be generated (ElectraPlayer plugin is enabled)
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe Deneme Win64 Development -Project="C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject"  "C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject" -NoUBTMakefiles  -remoteini="C:\Users\adana\Desktop\Unreal\Deneme 4.27
" -skipdeploy -Manifest="C:\Users\adana\Desktop\Unreal\Deneme 4.27\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\adana\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.27\UBT-Deneme-Win64-Development.txt"
UATHelper: Packaging (Windows (64-bit)):   While compiling C:\Program Files (x86)\Epic Games\UE_4.27\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
UATHelper: Packaging (Windows (64-bit)):   c:\Program Files (x86)\Epic Games\UE_4.27\Engine\Plugins\Runtime\ApexDestruction\Source\ThirdParty\PhysX\ApexDestructionLib.Build.cs(22,20) : error CS0246: 'PhysXLibraryMode' tür veya ad alanı adı bulunamadı (bir using yönergeniz veya derleme başvurunuz mu eksik?)
UATHelper: Packaging (Windows (64-bit)):   c:\Program Files (x86)\Epic Games\UE_4.27\Engine\Plugins\Runtime\PhysXVehicles\Source\ThirdParty\PhysX\PhysXVehicleLib.Build.cs(12,20) : error CS0246: 'PhysXLibraryMode' tür veya ad alanı adı bulunamadı (bir using yönergeniz veya derleme başvurunuz mu eksik?)
UATHelper: Packaging (Windows (64-bit)):   ERROR: Unable to compile source files.
PackagingResults: Error: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): Took 9,9488155s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\adana\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.27\UBT-Deneme-Win64-Development.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Took 0.002913 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogHttp: Warning: 000001D9BCCB1600: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BCCB1600: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47dba90 [can pipeline])
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (18.215.78.52) port 443 (#1))
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 7 (Closing connection 1)
LogHttp: Warning: 000001D9BCCB1600: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed
LogHttp: Warning: 000001D984EBA400: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D984EBA400: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db580 [can pipeline])
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 1 (Re-using existing connection! (#2) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.228.149.58) port 443 (#2))
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 7 (Closing connection 2)
LogHttp: Warning: 000001D984EBA400: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9C188AB00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9C188AB00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db070 [can pipeline])
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 1 (Re-using existing connection! (#4) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.225.237.131) port 443 (#4))
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 7 (Closing connection 4)
LogHttp: Warning: 000001D9C188AB00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9BCE45600: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BCE45600: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47da800 [can pipeline])
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 1 (Re-using existing connection! (#7) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.166.17.16) port 443 (#7))
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 7 (Closing connection 7)
LogHttp: Warning: 000001D9BCE45600: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9B9758800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B9758800: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9ab0 [can pipeline])
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 1 (Re-using existing connection! (#9) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (44.194.78.92) port 443 (#9))
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 7 (Closing connection 9)
LogHttp: Warning: 000001D9B9758800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (3.489 ms) or had a very large payload (0.428 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,425
LogHttp: Warning: 000001D9C1CAF200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9C1CAF200: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9390 [can pipeline])
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 1 (Re-using existing connection! (#10) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.233.117.160) port 443 (#10))
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 7 (Closing connection 10)
LogHttp: Warning: 000001D9C1CAF200: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9BE8E4800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BE8E4800: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8e80 [can pipeline])
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 1 (Re-using existing connection! (#11) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.194.193.176) port 443 (#11))
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 7 (Closing connection 11)
LogHttp: Warning: 000001D9BE8E4800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D99859EB00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D99859EB00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8970 [can pipeline])
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 1 (Re-using existing connection! (#12) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.195.73.186) port 443 (#12))
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 7 (Closing connection 12)
LogHttp: Warning: 000001D99859EB00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9A4E46B00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9A4E46B00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8460 [can pipeline])
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 1 (Re-using existing connection! (#13) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.55.146.153) port 443 (#13))
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 7 (Closing connection 13)
LogHttp: Warning: 000001D9A4E46B00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
LogHttp: Warning: 000001D9BCDEC100: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BCDEC100: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d80a0 [can pipeline])
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 1 (Re-using existing connection! (#14) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (35.168.236.45) port 443 (#14))
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 7 (Closing connection 14)
LogHttp: Warning: 000001D9BCDEC100: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9B89FB900: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B89FB900: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8970 [can pipeline])
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 1 (Re-using existing connection! (#15) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.73.112.100) port 443 (#15))
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 7 (Closing connection 15)
LogHttp: Warning: 000001D9B89FB900: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D984EB8F00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D984EB8F00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8e80 [can pipeline])
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 1 (Re-using existing connection! (#16) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (44.193.96.37) port 443 (#16))
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 7 (Closing connection 16)
LogHttp: Warning: 000001D984EB8F00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9C1BE8F00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9C1BE8F00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8e20 [can pipeline])
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 1 (Re-using existing connection! (#18) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (3.82.137.211) port 443 (#18))
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 7 (Closing connection 18)
LogHttp: Warning: 000001D9C1BE8F00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9BC4FCF00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BC4FCF00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9480 [can pipeline])
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 1 (Re-using existing connection! (#19) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (184.73.211.59) port 443 (#19))
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 7 (Closing connection 19)
LogHttp: Warning: 000001D9BC4FCF00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001DA0D38E400: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001DA0D38E400: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9a50 [can pipeline])
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 1 (Re-using existing connection! (#20) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.167.141.34) port 443 (#20))
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 3 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 4 (We are completely uploaded and fine)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 7 (Closing connection 20)
LogHttp: Warning: 000001DA0D38E400: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (1.894 ms) or had a very large payload (0.425 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,422
LogHttp: Warning: 000001D9BEE2CF00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BEE2CF00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9f60 [can pipeline])
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 1 (Re-using existing connection! (#21) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (3.227.205.112) port 443 (#21))
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 7 (Closing connection 21)
LogHttp: Warning: 000001D9BEE2CF00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9C1125600: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9C1125600: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47da440 [can pipeline])
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 1 (Re-using existing connection! (#22) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (18.205.13.153) port 443 (#22))
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 7 (Closing connection 22)
LogHttp: Warning: 000001D9C1125600: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9C1CACF00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9C1CACF00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47daaa0 [can pipeline])
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 1 (Re-using existing connection! (#23) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.92.166.11) port 443 (#23))
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 7 (Closing connection 23)
LogHttp: Warning: 000001D9C1CACF00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9BE8E5600: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BE8E5600: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47dafb0 [can pipeline])
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 1 (Re-using existing connection! (#25) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.87.42.162) port 443 (#25))
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 7 (Closing connection 25)
LogHttp: Warning: 000001D9BE8E5600: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9BEA8DD00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BEA8DD00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db460 [can pipeline])
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 1 (Re-using existing connection! (#26) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (35.168.175.25) port 443 (#26))
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 7 (Closing connection 26)
LogHttp: Warning: 000001D9BEA8DD00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (12.459 ms) or had a very large payload (0.427 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,424
LogAnalytics: Warning: EventCache either took too long to flush (21.142 ms) or had a very large payload (0.427 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,424
LogHttp: Warning: 000001D9BCE47200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9BCE47200: request failed, libcurl error: 56 (Failure when receiving data from the peer)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db970 [can pipeline])
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 1 (Re-using existing connection! (#29) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.73.112.100) port 443 (#29))
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9BCE47200: libcurl info message cache 7 (Closing connection 29)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogUObjectHash: Compacting FUObjectHashTables data took 153.99ms
LogAssetEditorSubsystem: Opening Asset editor for World /Game/FirstPersonBP/Maps/House.House
LogSlate: Window 'Message' being destroyed
Message dialog closed, result: Yes, title: Message, text: This action will terminate your Play In Editor session.  Continue?
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/UEDPIE_0_MainMenu
LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
LogPlayLevel: Display: Shutting down PIE online subsystems
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
LogAudio: Display: Audio Device unregistered from world 'None'.
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogUObjectHash: Compacting FUObjectHashTables data took   5.88ms
Cmd: MAP LOAD FILE="../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Content/FirstPersonBP/Maps/House.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: House.umap
LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   3.85ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'House'.
LogEditorServer: Finished looking for orphan Actors (0.001 secs)
LogAIModule: Creating AISystem for world House
LogUObjectHash: Compacting FUObjectHashTables data took   3.61ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,894ms to complete.
LogFileHelpers: Loading map 'House' took 3.674
LogPlayLevel: Display: Destroying online subsystem :Context_5
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
LogHttp: Warning: 000001DA0D38D600: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001DA0D38D600: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db820 [can pipeline])
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 1 (Re-using existing connection! (#30) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (35.170.20.58) port 443 (#30))
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 7 (Closing connection 30)
LogHttp: Warning: 000001DA0D38D600: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16)
UATHelper: Cooking (Windows (64-bit)): Running AutomationTool...
UATHelper: Cooking (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" -cook -skipstage -ue4exe="C:\Program Files (x86)\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.
exe" -targetplatform=Win64 -ddc=InstalledDerivedDataBackendGraph -utf8output
UATHelper: Cooking (Windows (64-bit)): Setting up ProjectParams for C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject
UATHelper: Cooking (Windows (64-bit)): Deneme.uproject requires a temporary target.cs to be generated (ElectraPlayer plugin is enabled)
UATHelper: Cooking (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Cooking (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject
UATHelper: Cooking (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Cooking (Windows (64-bit)):        (see C:\Users\adana\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.27\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Cooking (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Cooking (Windows (64-bit)): BUILD FAILED
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
LogHttp: Warning: 000001D9A541EB00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9A541EB00: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47db490 [can pipeline])
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 1 (Re-using existing connection! (#31) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.230.171.76) port 443 (#31))
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 7 (Closing connection 31)
LogHttp: Warning: 000001D9A541EB00: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (18.593 ms) or had a very large payload (0.436 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,433
LogHttp: Warning: 000001D9A541F900: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9A541F900: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47dad70 [can pipeline])
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 1 (Re-using existing connection! (#32) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.230.211.129) port 443 (#32))
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 7 (Closing connection 32)
LogHttp: Warning: 000001D9A541F900: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (1.248 ms) or had a very large payload (0.435 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,432
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
LogHttp: Warning: 000001D9B1363900: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B1363900: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47da9b0 [can pipeline])
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 1 (Re-using existing connection! (#33) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (18.205.130.178) port 443 (#33))
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 7 (Closing connection 33)
LogHttp: Warning: 000001D9B1363900: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogAnalytics: Warning: EventCache either took too long to flush (2.056 ms) or had a very large payload (0.436 KB, 1 events). Listing events in the payload for investigation:
LogAnalytics: Warning:     Editor.Usage.Heartbeat,433
LogHttp: Warning: 000001D9B135B200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B135B200: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47da4a0 [can pipeline])
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 1 (Re-using existing connection! (#35) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (3.225.188.62) port 443 (#35))
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 7 (Closing connection 35)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9B135B200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B135B200: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9cc0 [can pipeline])
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 1 (Re-using existing connection! (#36) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.198.139.189) port 443 (#36))
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 7 (Closing connection 36)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9B135B200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B135B200: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9990 [can pipeline])
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 1 (Re-using existing connection! (#37) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (3.220.113.241) port 443 (#37))
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 7 (Closing connection 37)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogHttp: Warning: 000001D9B135B200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D9B135B200: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d9360 [can pipeline])
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 1 (Re-using existing connection! (#38) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.239.37.15) port 443 (#38))
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 7 (Closing connection 38)
LogHttp: Warning: 000001D9B135B200: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogUObjectHash: Compacting FUObjectHashTables data took  66.27ms
LogMainFrame: Project requires temp target (ElectraPlayer plugin is enabled)
LogLauncherProfile: Unable to use promoted target - ../../../../../../Users/adana/Desktop/Unreal/Deneme 4.27/Binaries/Win64/UE4Game-Win64-Shipping.target does not exist.
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/adana/Desktop/Unreal/Deneme 4.27/Deneme.uproject" -cook -stage -archive -archivedirectory=C:/Users/adana/Desktop/House -package -ue4exe="C:\Program File
s (x86)\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject
UATHelper: Packaging (Windows (64-bit)): Deneme.uproject requires a temporary target.cs to be generated (ElectraPlayer plugin is enabled)
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe Deneme Win64 Shipping -Project="C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject"  "C:\Users\adana\Desktop\Unreal\Deneme 4.27\Deneme.uproject" -NoUBTMakefiles  -remoteini="C:\Users\adana\Desktop\Unreal\Deneme 4.27" -
skipdeploy -Manifest="C:\Users\adana\Desktop\Unreal\Deneme 4.27\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\adana\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.27\UBT-Deneme-Win64-Shipping.txt"
UATHelper: Packaging (Windows (64-bit)):   While compiling C:\Program Files (x86)\Epic Games\UE_4.27\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
UATHelper: Packaging (Windows (64-bit)):   c:\Program Files (x86)\Epic Games\UE_4.27\Engine\Plugins\Runtime\ApexDestruction\Source\ThirdParty\PhysX\ApexDestructionLib.Build.cs(22,20) : error CS0246: 'PhysXLibraryMode' tür veya ad alanı adı bulunamadı (bir using yönergeniz veya derleme başvurunuz mu eksik?)
UATHelper: Packaging (Windows (64-bit)):   c:\Program Files (x86)\Epic Games\UE_4.27\Engine\Plugins\Runtime\PhysXVehicles\Source\ThirdParty\PhysX\PhysXVehicleLib.Build.cs(12,20) : error CS0246: 'PhysXLibraryMode' tür veya ad alanı adı bulunamadı (bir using yönergeniz veya derleme başvurunuz mu eksik?)
UATHelper: Packaging (Windows (64-bit)):   ERROR: Unable to compile source files.
PackagingResults: Error: Unable to compile source files.
UATHelper: Packaging (Windows (64-bit)): Took 41,1096914s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\adana\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.27\UBT-Deneme-Win64-Shipping.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogHttp: Warning: 000001D981A94800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35
f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001D981A94800: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1d9e47d8e50 [can pipeline])
LogHttp: Warning: 000001D981A94800: libcurl info message cache 1 (Re-using existing connection! (#39) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.81.45.253) port 443 (#39))
LogHttp: Warning: 000001D981A94800: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 6 (necessary data rewind wasn't possible)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 7 (Closing connection 39)
LogHttp: Warning: 000001D981A94800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B30D5A953-4AC6-E904-A9EA-B3BB7AB0C94F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=f206e67c4b7202f81a8daab40354c502%7Cfa0060de030246ed9d1e123b3783c58a%7C35f0642e-2dfc-45c9-95be-af49cd362cc1&AppEnv
ironment=datacollector-binary&UploadType=eteventstream