140k polygons

ZacD, what games are u playing with 80k characters? lol

@blueman,

Learn about normal map generating … you dont ever need a character that is over 100k in poly. Thats just nuts… you can make a 10k model look like a million poly model with normal maps and stuff.

Also on another note, zbrush has some awesome tools for lowering poly counts and retopologizing as well.