How do I set Lyra's locomotion to a clean project in Unreal Engine 5.2?

I looked at this tutorial: Unreal Engine 5: Lyra's locomotion in clean project - YouTube

But it is intended for earlier versions of UE. There the step of connecting a Mesh node to a Link Anim Class Layers node is done in the Construction Script tab. Like on this screen:

But in version 5.2 it doesn’t work. According to the advice in UE 5.2 it should be implemented in the Event Graph tab. With the Begin Play node. Here is a screenshot of my Event Graph tab:

Could you please tell me exactly how to connect the nodes in the Event Graph tab to make it work?

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