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100% reproducible crash when adding many instances to instanced static mesh over multiple frames
Development
Asset Creation
crash
,
metal
,
MAC-OS-X
,
Instanced-Mesh
,
question
,
UE4-18
,
unreal-engine
anonymous_user_bff5939d
(anonymous_user_bff5939d)
January 17, 2018, 4:20pm
5
Hello, I would like to stress this is not resolved and I can still reproduce it. Can it be reopened?
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