100% Editor crash on load (Mac, 4.6.1)

Hi ,

Talking with our Mac engineer another place to check is:

~/Library/Preferences/Unreal Engine/[GameName]Editor

If that exists, it will be where the layout is stored. Deleting that should make it recreate the layout and hopefully your game project will load again.

-Pete

That did it!

I had a secondary issue where my recent project upgrade to 4.7.2 didn’t stick until I opened the uproject file through the launcher rather than by clicking on it directly.

So far 4.7.2 seems much more stable, but I’m having some launch issues on iPhone (runs on MAC). I think this might be because my project name has an _ in it but trying to confirm. I can build and launch TappyChicken, but still suck playing it. New thread later if I need help…