dev kits good to go now. but what i want to know is what was changed with raptors, rex and carnos ? every since update 252 the mod versions of theses dinos stopped spawning. even with updated dev kit they still refuse to spawn… i even have custom spawners with them in more places with my mod classnames in it and it still spawn regular versions… everything is fine in editor as it has been for many many months but after uploading to steam and running game only the vanilla versions of those dinos spawn…
I havent been updating devkit for a while and Im at v247.8 atm. Can I update to v252.6 without missing any update in between? If not where can I find the content difference and github update links for v248.4 and v248.9?
Edit: As I figured, Im gonna miss some updates since I can only update manually. Thanks to , I got content difference files for v248.4 but still missing v248.9. @anonymous_user_967ca73e is it posible to reupload the files for 248.9? The content diff google link for that update is dead.
Edit2: Got everything covered, thanks to jslay!
The 252 update broke my dev kit in a weird way. Every single mod I cook, even if I recook an old one, has all of the update content cooked with it. The dev kit thinks that the update is part of every mod I create. How can I fix this?
So I have the 248.9 version on the epic launcher. I’m new to the devkit and I’m not sure how to go about updating. Do I need the download from the github link? Or do I just download and extract the content diff over the current version? Or do I do neither and wait for it to update automatically?
Download via Epic Launcher the current version (either via INSTALL, UPDATE or VERIFY which is dependent on your current ADK version), then download the files from the github & google drive links, as provided by Studio Wildcard at page 1.
When done extract their content to the main folder of your ADK. Make sure you overwrite the correct folders when extracting. When done correctly, startup the batch file “ARKDevKit”, wait for it to load (it can take a while, depending on your PC specs) and voila.
Make sure that “PackageInfo.bin” was copied from the diff content to your dev kit location
, owning player name/id can only be set on the local actor, and not through a cast/remote actor that has a ref to another actor.
^ You can ignore that, as we found out. For some reason his DevKit is misbehaving from a clean install+update where the variables show up even with Context disabled(something that shouldn’t be able to happen for obvious reasons) and only the Context insensitive ones have a target input.
-WM
Yeah, I will need to investigate further to determine the exact issue, if possible.
Hmm, can you post a screenshot of what your Blueprint looks like when trying to set those?
Thanks,
Seems like an issue with a fresh launcher install (v249.8?) upgraded to 253. Either that, or source code that was produced with a devkit before the current launcher version.
Messed up version
https://cdn.discordapp./attachments/221702625731674123/263494148252893194/unknown.png
What it should look like
https://cdn.discordapp./attachments/155440099180412929/263529200651075585/unknown.png
And here is APS, showing that it cannot find the var that is already being ref directly above it
https://cdn.discordapp./attachments/221702625731674123/263510755666690048/unknown.png
Cannot cast to any of my assets in the Mods dir (not just ORP or APS). Even some vanilla assets, such as wood floor, I cannot cast to from an actor ref.
I took my old 252.6 ADK that has been github updated for the last 9 months, copied it, updated the copy to 253, and works perfect. So I am leaning towards some issue with the current launcher version being a fresh install being the culprit.
Also, you can get APS source, here
https://arkmodding.net/APS.7z
Getting constant compile errors with vanilla game files (allowfollowing for example) when I try to “play” in the editor level viewport after downloading the 253 content diff (for epic games). Causing constant crashes. Anyone else getting anything like this?
GitHub link is down? Can’t download =/
The latest update on the epic launcher leads to crashes, verifying reverts the dev kit to 248.9!
Same for me, I keep getting the “Entry” error. And there are no new files on github with the updated files
Just happened to me too! How to get the update again?
Sorry about that, the version on the Epic Launcher has out of date ADK executable binaries! The correct binaries version (253.85) is now posted to GitHub (which you can download over the new Epic Launcher build), so please do so to resolve such issues. Will also get those binaries posted to the Epic Launcher itself asap.
Thanks!!
Will the binaries also include a version update for the launcher? 248 last update…
After you paste the binaries from GitHub, it will show the correct version. There will also be an update in the Epic Launcher at some point. I’m not sure of the timing but it shoulsn’t be more than a few days!@