I found a bug with the ADK, or rather an unwanted behaviour.
When checking “Check BP Allow Crafting” and implementing “BP Allow Crafting” it is possible to make sure certain conditions apply before an item can be crafted.
So far this works beautifully, however when trying to craft many items there is a weird behaviour: Manually queuing as many items as the available resources allow works without any problem, however using “craft all” results in only one item being crafted.