Any reply would have been helpful…
Server crashing with new stack trace since 242.9:
Fatal error!
VERSION: 242.9
MSVCR120.dll!UnknownFunction (0x00007ffa5ce1c3f9) + 0 bytes [UnknownFile:0]
UnknownModule!UnknownFunction (0x0000000000000010) + 0 bytes [UnknownFile:0]
UnknownModule!UnknownFunction (0x0000005201409148) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FRepLayout::ReplicateProperties() (0x00007ff73edd3851) + 66 bytes [e:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:596]
ShooterGameServer.exe!FObjectReplicator::ReplicateProperties() (0x00007ff73ec79d47) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:942]
ShooterGameServer.exe!UActorChannel::ReplicateActor() (0x00007ff73ec75449) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1901]
ShooterGameServer.exe!UNetDriver::ReplicateClientActors() (0x00007ff73ed730e9) + 15 bytes [e:\svn_ark\engine\source\runtime\engine\private
etworkdriver.cpp:2787]
ShooterGameServer.exe!UNetDriver::ServerReplicateActorsParallel() (0x00007ff73ed7384a) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private
etworkdriver.cpp:3017]
ShooterGameServer.exe!UNetDriver::TickFlush() (0x00007ff73ed6cf4b) + 25 bytes [e:\svn_ark\engine\source\runtime\engine\private
etworkdriver.cpp:186]
ShooterGameServer.exe!USteamNetDriver::TickFlush() (0x00007ff73f8fa1fe) + 0 bytes [e:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:150]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff73e058697) + 0 bytes [e:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff73ed5a039) + 14 bytes [e:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff73ed4626e) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1385]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff73eca9b7f) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:953]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff73dfd137b) + 0 bytes [e:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2344]
ShooterGameServer.exe!GuardedMain() (0x00007ff73dfcce4c) + 0 bytes [e:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff73dfd234a) + 5 bytes [e:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff73dfd2478) + 8 bytes [e:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff73fb6c741) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa6e2d15dd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa6e6c43d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa6e6c43d1) + 0 bytes [UnknownFile:0]